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919 lines
27 KiB
919 lines
27 KiB
/******************************Module*Header*******************************\
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* Module Name: ddraw32I.c
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*
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* Implements all the DirectDraw components for the MACH 32 I/O driver.
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*
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* Copyright (c) 1995-1996 Microsoft Corporation
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\**************************************************************************/
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#include "precomp.h"
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// NT is kind enough to pre-calculate the 2-d surface offset as a 'hint' so
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// that we don't have to do the following, which would be 6 DIVs per blt:
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//
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// y += (offset / pitch)
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// x += (offset % pitch) / bytes_per_pixel
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#define convertToGlobalCord(x, y, surf) \
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{ \
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y += (WORD)surf->yHint; \
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x += (WORD)surf->xHint; \
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}
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#define I32_CURRENT_VLINE(pjIoBase) ((I32_IW(pjIoBase,VERT_LINE_CNTR) & 0x7ff))
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//#define IN_VSYNC ((I32_IW(pjIoBase,DISP_STATUS) & V_SYNC_TOGGLE_BIT) ^ syncToggleSide)
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#define I32_WAIT_FOR_IDLE() \
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{ \
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while ( I32_FIFO_SPACE_AVAIL(ppdev, pjIoBase, 16) \
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|| (I32_IW(pjIoBase,GE_STAT) & GE_BUSY) \
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|| (I32_IW(pjIoBase,EXT_GE_STATUS) & GE_ACTIVE) \
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)\
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;\
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}
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#define SET_BLT_OFFSET(load,offset,pitch)\
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{ \
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offset >>= 2;\
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I32_OB( pjIoBase,SHADOW_SET+1,load); \
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I32_OW( pjIoBase,GE_OFFSET_HI,(WORD)((offset >> 16) & 0x000f));\
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I32_OW( pjIoBase,GE_OFFSET_LO,(WORD)(offset & 0xffff));\
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I32_OW( pjIoBase,GE_PITCH,(WORD)((pitch / pitchAdjuster) >> 3));\
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}
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#define SET_BLT_SOURCE_OFFSET(offset,pitch) SET_BLT_OFFSET(LOAD_SOURCE,offset,pitch)
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#define SET_BLT_DEST_OFFSET(offset,pitch) SET_BLT_OFFSET(LOAD_DEST,offset,pitch)
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#define RESET_BLT_OFFSET()\
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{ \
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I32_WAIT_FOR_IDLE(); \
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I32_OB( pjIoBase,SHADOW_SET+1, LOAD_SOURCE_AND_DEST);\
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I32_OW( pjIoBase,GE_OFFSET_HI, 0);\
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I32_OW( pjIoBase,GE_OFFSET_LO,0);\
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I32_OW( pjIoBase,GE_PITCH,(WORD)((sysPitch / pitchAdjuster) >> 3));\
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}
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#define SET_SOURCE_BLT(startX,startY,endX)\
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{\
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I32_OW( pjIoBase, M32_SRC_X, startX);\
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I32_OW( pjIoBase, M32_SRC_Y, startY);\
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\
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I32_OW( pjIoBase, M32_SRC_X_START,startX);\
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I32_OW( pjIoBase, M32_SRC_X_END, endX);\
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}
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#define SET_DEST_BLT(startX,startY,endX,endY)\
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{ \
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I32_OW( pjIoBase, CUR_X,startX); \
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I32_OW( pjIoBase, CUR_Y,startY); \
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\
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I32_OW( pjIoBase, DEST_X_START,startX);\
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I32_OW( pjIoBase, DEST_X_END,endX);\
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I32_OW( pjIoBase, DEST_Y_END,endY);\
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}
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// NT is kind enough to pre-calculate the 2-d surface offset as a 'hint' so
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// that we don't have to do the following, which would be 6 DIVs per blt:
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//
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// y += (offset / pitch)
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// x += (offset % pitch) / bytes_per_pixel
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#define CONVERT_DEST_TO_ZERO_BASE_REFERENCE(surf)\
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{\
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convertToGlobalCord(destX, destY, surf);\
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convertToGlobalCord(destXEnd, destYEnd, surf);\
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}
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#define CONVERT_SOURCE_TO_ZERO_BASE_REFERENCE(surf)\
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{\
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convertToGlobalCord(srcX, srcY, surf);\
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convertToGlobalCord(srcXEnd, srcYEnd, surf);\
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}
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#define I32_DRAW_ENGINE_BUSY(ppdev, pjIoBase) ( \
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I32_FIFO_SPACE_AVAIL(ppdev, pjIoBase, 16 ) \
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|| (I32_IW(pjIoBase,GE_STAT) & GE_BUSY ) \
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|| (I32_IW(pjIoBase,EXT_GE_STATUS) & GE_ACTIVE) \
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)
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/*
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* currentScanLine
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* safe get current scan line
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*/
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static __inline int currentScanLine(BYTE* pjIoBase)
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{
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WORD lastValue = I32_CURRENT_VLINE(pjIoBase);
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WORD currentValue = I32_CURRENT_VLINE(pjIoBase);
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while (lastValue != currentValue)
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{
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lastValue = currentValue;
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currentValue = I32_CURRENT_VLINE(pjIoBase);
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}
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return currentValue;
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}
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static __inline inVBlank(PDEV* ppdev, BYTE* pjIoBase)
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{
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int temp;
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temp = currentScanLine(pjIoBase);
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return ((temp >= ppdev->flipRecord.wstartOfVBlank- 15) || temp < 15);
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}
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/******************************Public*Routine******************************\
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* VOID vGetDisplayDuration32I
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*
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* Get the length, in EngQueryPerformanceCounter() ticks, of a refresh cycle.
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*
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* If we could trust the miniport to return back and accurate value for
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* the refresh rate, we could use that. Unfortunately, our miniport doesn't
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* ensure that it's an accurate value.
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*
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\**************************************************************************/
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#define NUM_VBLANKS_TO_MEASURE 1
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#define NUM_MEASUREMENTS_TO_TAKE 8
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VOID vGetDisplayDuration32I(PDEV* ppdev)
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{
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BYTE* pjIoBase;
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LONG i;
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LONG j;
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LONGLONG li;
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LONGLONG liMin;
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LONGLONG aliMeasurement[NUM_MEASUREMENTS_TO_TAKE + 1];
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pjIoBase = ppdev->pjIoBase;
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ppdev->flipRecord.wstartOfVBlank = I32_IW(pjIoBase, R_V_DISP);
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// Warm up EngQUeryPerformanceCounter to make sure it's in the working
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// set:
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EngQueryPerformanceCounter(&li);
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// Unfortunately, since NT is a proper multitasking system, we can't
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// just disable interrupts to take an accurate reading. We also can't
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// do anything so goofy as dynamically change our thread's priority to
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// real-time.
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//
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// So we just do a bunch of short measurements and take the minimum.
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//
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// It would be 'okay' if we got a result that's longer than the actual
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// VBlank cycle time -- nothing bad would happen except that the app
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// would run a little slower. We don't want to get a result that's
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// shorter than the actual VBlank cycle time -- that could cause us
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// to start drawing over a frame before the Flip has occured.
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while (inVBlank( ppdev, pjIoBase))
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;
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while (!(inVBlank( ppdev, pjIoBase)))
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;
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for (i = 0; i < NUM_MEASUREMENTS_TO_TAKE; i++)
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{
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// We're at the start of the VBlank active cycle!
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EngQueryPerformanceCounter(&aliMeasurement[i]);
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// Okay, so life in a multi-tasking environment isn't all that
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// simple. What if we had taken a context switch just before
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// the above EngQueryPerformanceCounter call, and now were half
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// way through the VBlank inactive cycle? Then we would measure
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// only half a VBlank cycle, which is obviously bad. The worst
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// thing we can do is get a time shorter than the actual VBlank
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// cycle time.
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//
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// So we solve this by making sure we're in the VBlank active
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// time before and after we query the time. If it's not, we'll
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// sync up to the next VBlank (it's okay to measure this period --
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// it will be guaranteed to be longer than the VBlank cycle and
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// will likely be thrown out when we select the minimum sample).
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// There's a chance that we'll take a context switch and return
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// just before the end of the active VBlank time -- meaning that
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// the actual measured time would be less than the true amount --
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// but since the VBlank is active less than 1% of the time, this
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// means that we would have a maximum of 1% error approximately
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// 1% of the times we take a context switch. An acceptable risk.
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//
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// This next line will cause us wait if we're no longer in the
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// VBlank active cycle as we should be at this point:
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while (!(inVBlank( ppdev, pjIoBase)))
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;
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for (j = 0; j < NUM_VBLANKS_TO_MEASURE; j++)
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{
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while (inVBlank( ppdev, pjIoBase))
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;
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while (!(inVBlank( ppdev, pjIoBase)))
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;
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}
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}
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EngQueryPerformanceCounter(&aliMeasurement[NUM_MEASUREMENTS_TO_TAKE]);
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// Use the minimum:
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liMin = aliMeasurement[1] - aliMeasurement[0];
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DISPDBG((10, "Refresh count: %li - %li", 1, (ULONG) liMin));
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for (i = 2; i <= NUM_MEASUREMENTS_TO_TAKE; i++)
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{
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li = aliMeasurement[i] - aliMeasurement[i - 1];
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DISPDBG((10, " %li - %li", i, (ULONG) li));
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if (li < liMin)
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liMin = li;
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}
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// Round the result:
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ppdev->flipRecord.liFlipDuration
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= (DWORD) (liMin + (NUM_VBLANKS_TO_MEASURE / 2)) / NUM_VBLANKS_TO_MEASURE;
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DISPDBG((10, "Frequency %li.%03li Hz",
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(ULONG) (EngQueryPerformanceFrequency(&li),
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li / ppdev->flipRecord.liFlipDuration),
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(ULONG) (EngQueryPerformanceFrequency(&li),
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((li * 1000) / ppdev->flipRecord.liFlipDuration) % 1000)));
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ppdev->flipRecord.liFlipTime = aliMeasurement[NUM_MEASUREMENTS_TO_TAKE];
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ppdev->flipRecord.bFlipFlag = FALSE;
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ppdev->flipRecord.fpFlipFrom = 0;
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}
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/******************************Public*Routine******************************\
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* HRESULT vUpdateFlipStatus32I
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*
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* Checks and sees if the most recent flip has occurred.
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*
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\**************************************************************************/
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HRESULT vUpdateFlipStatus32I(
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PDEV* ppdev,
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FLATPTR fpVidMem)
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{
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BYTE* pjIoBase;
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LONGLONG liTime;
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pjIoBase = ppdev->pjIoBase;
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if ((ppdev->flipRecord.bFlipFlag) &&
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((fpVidMem == 0) || (fpVidMem == ppdev->flipRecord.fpFlipFrom)))
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{
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if (inVBlank( ppdev, pjIoBase))
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{
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if (ppdev->flipRecord.bWasEverInDisplay)
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{
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ppdev->flipRecord.bHaveEverCrossedVBlank = TRUE;
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}
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}
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else //In display
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{
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if( ppdev->flipRecord.bHaveEverCrossedVBlank )
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{
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ppdev->flipRecord.bFlipFlag = FALSE;
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return(DD_OK);
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}
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ppdev->flipRecord.bWasEverInDisplay = TRUE;
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}
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EngQueryPerformanceCounter(&liTime);
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if (liTime - ppdev->flipRecord.liFlipTime
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<= ppdev->flipRecord.liFlipDuration)
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{
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return(DDERR_WASSTILLDRAWING);
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}
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ppdev->flipRecord.bFlipFlag = FALSE;
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}
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return(DD_OK);
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}
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/******************************Public*Routine******************************\
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* DWORD DdBlt32I
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*
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\**************************************************************************/
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DWORD DdBlt32I(
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PDD_BLTDATA lpBlt)
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{
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HRESULT ddrval;
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DWORD destOffset;
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WORD destPitch;
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WORD destX;
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WORD destXEnd;
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WORD destY;
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WORD destYEnd;
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WORD direction;
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WORD remainder;
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DWORD dwFlags;
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WORD height;
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RECTL rDest;
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RECTL rSrc;
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BYTE rop;
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DWORD sourceOffset;
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WORD srcPitch;
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WORD srcX;
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WORD srcXEnd;
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WORD srcY;
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WORD srcYEnd;
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WORD pitchAdjuster;
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WORD sysPitch;
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PDD_SURFACE_LOCAL srcSurfx;
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PDD_SURFACE_GLOBAL srcSurf;
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PDD_SURFACE_LOCAL destSurfx;
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PDD_SURFACE_GLOBAL destSurf;
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PDEV* ppdev;
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BYTE* pjIoBase;
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ppdev = (PDEV*) lpBlt->lpDD->dhpdev;
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pjIoBase = ppdev->pjIoBase;
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destSurfx = lpBlt->lpDDDestSurface;
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destSurf = destSurfx->lpGbl;
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sysPitch = (WORD)ppdev->lDelta;
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pitchAdjuster = (WORD)(ppdev->cBitsPerPel) /8;
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/*
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* is a flip in progress?
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*/
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ddrval = vUpdateFlipStatus32I(ppdev, destSurf->fpVidMem );
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if( ddrval != DD_OK )
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{
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lpBlt->ddRVal = ddrval;
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return DDHAL_DRIVER_HANDLED;
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}
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/*
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* If async, then only work if bltter isn't busy
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* This should probably be a little more specific to each call, but
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* waiting for 16 is pretty close
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*/
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dwFlags = lpBlt->dwFlags;
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if( dwFlags & DDBLT_ASYNC )
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{
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if( I32_FIFO_SPACE_AVAIL(ppdev, pjIoBase, 16 ))
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{
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lpBlt->ddRVal = DDERR_WASSTILLDRAWING;
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return DDHAL_DRIVER_HANDLED;
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}
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}
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/*
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* copy src/dest rects
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*/
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rDest = lpBlt->rDest;
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destX = (WORD)rDest.left;
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destXEnd = (WORD)rDest.right;
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destY = (WORD)rDest.top;
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destYEnd = (WORD)rDest.bottom;
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destPitch = (WORD)destSurf->lPitch;
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destOffset = (DWORD)(destSurf->fpVidMem) ;
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if (!(dwFlags & DDBLT_ROP))
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{
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if( dwFlags & DDBLT_COLORFILL )
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{
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{
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I32_CHECK_FIFO_SPACE(ppdev, pjIoBase, 9);
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CONVERT_DEST_TO_ZERO_BASE_REFERENCE(destSurf);
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I32_OW( pjIoBase,DP_CONFIG,COLOR_FIL_BLT);
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I32_OW( pjIoBase,ALU_FG_FN,MIX_FN_S);
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I32_OW( pjIoBase, FRGD_COLOR,(WORD)lpBlt->bltFX.dwFillColor);
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SET_DEST_BLT(destX,destY,destXEnd,destYEnd);
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}
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lpBlt->ddRVal = DD_OK;
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return DDHAL_DRIVER_HANDLED;
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}
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else
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{
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return DDHAL_DRIVER_NOTHANDLED;
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}
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}
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//
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// Must be a SRCCOPY ROP if ew get here....
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//
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srcSurfx = lpBlt->lpDDSrcSurface;
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if (lpBlt->lpDDSrcSurface)
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{
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srcSurf = srcSurfx->lpGbl;
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rSrc = lpBlt->rSrc;
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srcX = (WORD)rSrc.left;
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srcXEnd = (WORD)rSrc.right;
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srcY = (WORD)rSrc.top;
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srcYEnd = (WORD)rSrc.bottom;
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srcPitch = (WORD)srcSurf->lPitch;
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sourceOffset = (DWORD)(srcSurf->fpVidMem) ;
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direction = TOP_TO_BOTTOM;
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if ( (destSurf == srcSurf)
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&& (srcXEnd > destX)
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&& (srcYEnd > destY)
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&& (destXEnd > srcX)
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&& (destYEnd > srcY)
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&& (
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((srcY == destY) && (destX > srcX) )
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|| ((srcY != destY) && (destY > srcY) )
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)
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)
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{
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direction = BOTTOM_TO_TOP;
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srcX = (WORD)rSrc.right;
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srcXEnd = (WORD)rSrc.left;
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srcY = (WORD)rSrc.bottom-1;
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destX = (WORD)rDest.right;
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destXEnd = (WORD)rDest.left;
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destY = (WORD)rDest.bottom-1;
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destYEnd = (WORD)rDest.top-1;
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}
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}
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/*
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* get offset, width, and height for source
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*/
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rop = (BYTE) (lpBlt->bltFX.dwROP >> 16);
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if( dwFlags & DDBLT_ROP )
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{
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if (rop == (SRCCOPY >> 16))
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{ // Transparent BLT
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if ( dwFlags & DDBLT_KEYDESTOVERRIDE )
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{
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CONVERT_DEST_TO_ZERO_BASE_REFERENCE(destSurf);
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CONVERT_SOURCE_TO_ZERO_BASE_REFERENCE(srcSurf);
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I32_CHECK_FIFO_SPACE(ppdev, pjIoBase,12);
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I32_OW( pjIoBase, DP_CONFIG, VID_MEM_BLT);
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I32_OW( pjIoBase, ALU_FG_FN, MIX_FN_S);
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I32_OW( pjIoBase, SRC_Y_DIR, direction);
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I32_OW( pjIoBase, MULTIFUNC_CNTL, PIXEL_CTRL | DEST_NOT_EQ_COLOR_CMP );
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I32_OW( pjIoBase, CMP_COLOR, lpBlt->bltFX.ddckDestColorkey.dwColorSpaceLowValue );
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SET_SOURCE_BLT(srcX,srcY,srcXEnd);
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SET_DEST_BLT(destX,destY,destXEnd,destYEnd);
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}
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else
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{ // Not transparent
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CONVERT_DEST_TO_ZERO_BASE_REFERENCE(destSurf);
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CONVERT_SOURCE_TO_ZERO_BASE_REFERENCE(srcSurf);
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I32_CHECK_FIFO_SPACE(ppdev, pjIoBase,12);
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I32_OW( pjIoBase, DP_CONFIG,VID_MEM_BLT);
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I32_OW( pjIoBase, ALU_FG_FN,MIX_FN_S);
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I32_OW( pjIoBase, SRC_Y_DIR,direction);
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SET_SOURCE_BLT(srcX,srcY,srcXEnd);
|
|
SET_DEST_BLT(destX,destY,destXEnd,destYEnd);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
return DDHAL_DRIVER_NOTHANDLED;
|
|
|
|
lpBlt->ddRVal = DD_OK;
|
|
return DDHAL_DRIVER_HANDLED;
|
|
|
|
}
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdFlip32
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdFlip32I(
|
|
PDD_FLIPDATA lpFlip)
|
|
{
|
|
PDEV* ppdev;
|
|
BYTE* pjIoBase;
|
|
HRESULT ddrval;
|
|
WORD highVidMem;
|
|
WORD lowVidMem;
|
|
ULONG ulMemoryOffset;
|
|
|
|
ppdev = (PDEV*) lpFlip->lpDD->dhpdev;
|
|
pjIoBase = ppdev->pjIoBase;
|
|
|
|
// Is the current flip still in progress?
|
|
//
|
|
// Don't want a flip to work until after the last flip is done,
|
|
// so we ask for the general flip status and ignore the vmem.
|
|
|
|
ddrval = vUpdateFlipStatus32I(ppdev, 0);
|
|
|
|
if ((ddrval != DD_OK) || (I32_DRAW_ENGINE_BUSY( ppdev,pjIoBase)))
|
|
{
|
|
lpFlip->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
ulMemoryOffset = (ULONG)(lpFlip->lpSurfTarg->lpGbl->fpVidMem >> 2);
|
|
|
|
// Make sure that the border/blanking period isn't active; wait if
|
|
// it is. We could return DDERR_WASSTILLDRAWING in this case, but
|
|
// that will increase the odds that we can't flip the next time:
|
|
while (inVBlank(ppdev, pjIoBase))
|
|
;
|
|
|
|
// Do the flip
|
|
|
|
highVidMem = I32_IW(pjIoBase,CRT_OFFSET_HI) & 0xfffc | (WORD)(ulMemoryOffset >>16);
|
|
lowVidMem = (WORD)(ulMemoryOffset & 0xffff);
|
|
if (inVBlank( ppdev, pjIoBase))
|
|
{
|
|
lpFlip->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return DDHAL_DRIVER_HANDLED;
|
|
}
|
|
|
|
I32_OW_DIRECT( pjIoBase,CRT_OFFSET_HI, highVidMem);
|
|
I32_OW_DIRECT( pjIoBase,CRT_OFFSET_LO, lowVidMem);
|
|
|
|
|
|
// Remember where and when we were when we did the flip:
|
|
|
|
EngQueryPerformanceCounter(&ppdev->flipRecord.liFlipTime);
|
|
|
|
ppdev->flipRecord.bFlipFlag = TRUE;
|
|
ppdev->flipRecord.bHaveEverCrossedVBlank = FALSE;
|
|
ppdev->flipRecord.bWasEverInDisplay = FALSE;
|
|
|
|
ppdev->flipRecord.fpFlipFrom = lpFlip->lpSurfCurr->lpGbl->fpVidMem;
|
|
|
|
if( inVBlank( ppdev, pjIoBase) )
|
|
{
|
|
ppdev->flipRecord.wFlipScanLine = 0;
|
|
}
|
|
else
|
|
{
|
|
ppdev->flipRecord.wFlipScanLine = currentScanLine(pjIoBase);
|
|
}
|
|
|
|
lpFlip->ddRVal = DD_OK;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdLock32I
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdLock32I(
|
|
PDD_LOCKDATA lpLock)
|
|
{
|
|
PDEV* ppdev;
|
|
HRESULT ddrval;
|
|
|
|
ppdev = (PDEV*) lpLock->lpDD->dhpdev;
|
|
// Check to see if any pending physical flip has occurred.
|
|
// Don't allow a lock if a blt is in progress:
|
|
|
|
ddrval = vUpdateFlipStatus32I(ppdev, lpLock->lpDDSurface->lpGbl->fpVidMem);
|
|
|
|
if (ddrval != DD_OK)
|
|
{
|
|
lpLock->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
// Here's one of the places where the Windows 95 and Windows NT DirectDraw
|
|
// implementations differ: on Windows NT, you should watch for
|
|
// DDLOCK_WAIT and loop in the driver while the accelerator is busy.
|
|
// On Windows 95, it doesn't really matter.
|
|
//
|
|
// (The reason is that Windows NT allows applications to draw directly
|
|
// to the frame buffer even while the accelerator is running, and does
|
|
// not synchronize everything on the Win16Lock. Note that on Windows NT,
|
|
// it is even possible for multiple threads to be holding different
|
|
// DirectDraw surface locks at the same time.)
|
|
|
|
if (lpLock->dwFlags & DDLOCK_WAIT)
|
|
{
|
|
do {} while (I32_DRAW_ENGINE_BUSY(ppdev, ppdev->pjIoBase));
|
|
}
|
|
else if (I32_DRAW_ENGINE_BUSY(ppdev, ppdev->pjIoBase))
|
|
{
|
|
lpLock->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
return(DDHAL_DRIVER_NOTHANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdGetBltStatus32I
|
|
*
|
|
* Doesn't currently really care what surface is specified, just checks
|
|
* and goes.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdGetBltStatus32I(
|
|
PDD_GETBLTSTATUSDATA lpGetBltStatus)
|
|
{
|
|
PDEV* ppdev;
|
|
HRESULT ddRVal;
|
|
|
|
ppdev = (PDEV*) lpGetBltStatus->lpDD->dhpdev;
|
|
|
|
ddRVal = DD_OK;
|
|
if (lpGetBltStatus->dwFlags == DDGBS_CANBLT)
|
|
{
|
|
// DDGBS_CANBLT case: can we add a blt?
|
|
|
|
ddRVal = vUpdateFlipStatus32I(ppdev,
|
|
lpGetBltStatus->lpDDSurface->lpGbl->fpVidMem);
|
|
|
|
if (ddRVal == DD_OK)
|
|
{
|
|
// There was no flip going on, so is there room in the FIFO
|
|
// to add a blt?
|
|
|
|
if (I32_FIFO_SPACE_AVAIL(ppdev,ppdev->pjIoBase,12)) // Should match DdBlt//XXX
|
|
{
|
|
ddRVal = DDERR_WASSTILLDRAWING;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// DDGBS_ISBLTDONE case: is a blt in progress?
|
|
|
|
if (I32_DRAW_ENGINE_BUSY( ppdev,ppdev->pjIoBase))
|
|
{
|
|
ddRVal = DDERR_WASSTILLDRAWING;
|
|
}
|
|
}
|
|
|
|
lpGetBltStatus->ddRVal = ddRVal;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdGetFlipStatus32I
|
|
*
|
|
* If the display has gone through one refresh cycle since the flip
|
|
* occurred, we return DD_OK. If it has not gone through one refresh
|
|
* cycle we return DDERR_WASSTILLDRAWING to indicate that this surface
|
|
* is still busy "drawing" the flipped page. We also return
|
|
* DDERR_WASSTILLDRAWING if the bltter is busy and the caller wanted
|
|
* to know if they could flip yet.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdGetFlipStatus32I(
|
|
PDD_GETFLIPSTATUSDATA lpGetFlipStatus)
|
|
{
|
|
PDEV* ppdev;
|
|
|
|
ppdev = (PDEV*) lpGetFlipStatus->lpDD->dhpdev;
|
|
|
|
// We don't want a flip to work until after the last flip is done,
|
|
// so we ask for the general flip status and ignore the vmem:
|
|
|
|
lpGetFlipStatus->ddRVal = vUpdateFlipStatus32I(ppdev, 0);
|
|
|
|
// Check if the bltter is busy if someone wants to know if they can
|
|
// flip:
|
|
|
|
if (lpGetFlipStatus->dwFlags == DDGFS_CANFLIP)
|
|
{
|
|
if ((lpGetFlipStatus->ddRVal == DD_OK) && (I32_DRAW_ENGINE_BUSY( ppdev,ppdev->pjIoBase)))
|
|
{
|
|
lpGetFlipStatus->ddRVal = DDERR_WASSTILLDRAWING;
|
|
}
|
|
}
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdWaitForVerticalBlank32I
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdWaitForVerticalBlank32I(
|
|
PDD_WAITFORVERTICALBLANKDATA lpWaitForVerticalBlank)
|
|
{
|
|
PDEV* ppdev;
|
|
BYTE* pjIoBase;
|
|
|
|
ppdev = (PDEV*) lpWaitForVerticalBlank->lpDD->dhpdev;
|
|
pjIoBase = ppdev->pjIoBase;
|
|
|
|
lpWaitForVerticalBlank->ddRVal = DD_OK;
|
|
|
|
switch (lpWaitForVerticalBlank->dwFlags)
|
|
{
|
|
case DDWAITVB_I_TESTVB:
|
|
|
|
// If TESTVB, it's just a request for the current vertical blank
|
|
// status:
|
|
|
|
if (inVBlank( ppdev,pjIoBase))
|
|
lpWaitForVerticalBlank->bIsInVB = TRUE;
|
|
else
|
|
lpWaitForVerticalBlank->bIsInVB = FALSE;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
|
|
case DDWAITVB_BLOCKBEGIN:
|
|
|
|
// If BLOCKBEGIN is requested, we wait until the vertical blank
|
|
// is over, and then wait for the display period to end:
|
|
|
|
while (inVBlank( ppdev,pjIoBase))
|
|
;
|
|
while (!inVBlank( ppdev,pjIoBase))
|
|
;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
|
|
case DDWAITVB_BLOCKEND:
|
|
|
|
// If BLOCKEND is requested, we wait for the vblank interval to end:
|
|
|
|
while (!(inVBlank( ppdev,pjIoBase)))
|
|
;
|
|
while (inVBlank( ppdev,pjIoBase))
|
|
;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
return(DDHAL_DRIVER_NOTHANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdGetScanLine32I
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdGetScanLine32I(
|
|
PDD_GETSCANLINEDATA lpGetScanLine)
|
|
{
|
|
PDEV* ppdev;
|
|
BYTE* pjIoBase;
|
|
|
|
ppdev = (PDEV*) lpGetScanLine->lpDD->dhpdev;
|
|
pjIoBase = ppdev->pjIoBase;
|
|
|
|
lpGetScanLine->dwScanLine = I32_CURRENT_VLINE(pjIoBase);
|
|
lpGetScanLine->ddRVal = DD_OK;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* BOOL DrvGetDirectDrawInfo32I
|
|
*
|
|
* Will be called before DrvEnableDirectDraw is called.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
BOOL DrvGetDirectDrawInfo32I(
|
|
DHPDEV dhpdev,
|
|
DD_HALINFO* pHalInfo,
|
|
DWORD* pdwNumHeaps,
|
|
VIDEOMEMORY* pvmList, // Will be NULL on first call
|
|
DWORD* pdwNumFourCC,
|
|
DWORD* pdwFourCC) // Will be NULL on first call
|
|
{
|
|
BOOL bCanFlip;
|
|
PDEV* ppdev;
|
|
LONGLONG li;
|
|
OH *poh;
|
|
DWORD i;
|
|
|
|
ppdev = (PDEV*) dhpdev;
|
|
|
|
DISPDBG((10,"DrvGetDirectDrawInfo I32"));
|
|
|
|
pHalInfo->dwSize = sizeof(*pHalInfo);
|
|
|
|
// Current primary surface attributes:
|
|
|
|
pHalInfo->vmiData.pvPrimary = ppdev->pjScreen;
|
|
pHalInfo->vmiData.dwDisplayWidth = ppdev->cxScreen;
|
|
pHalInfo->vmiData.dwDisplayHeight = ppdev->cyScreen;
|
|
pHalInfo->vmiData.lDisplayPitch = ppdev->lDelta;
|
|
|
|
pHalInfo->vmiData.ddpfDisplay.dwSize = sizeof(DDPIXELFORMAT);
|
|
pHalInfo->vmiData.ddpfDisplay.dwFlags = DDPF_RGB;
|
|
|
|
pHalInfo->vmiData.ddpfDisplay.dwRGBBitCount = ppdev->cBitsPerPel;
|
|
|
|
if (ppdev->iBitmapFormat == BMF_8BPP)
|
|
{
|
|
pHalInfo->vmiData.ddpfDisplay.dwFlags |= DDPF_PALETTEINDEXED8;
|
|
}
|
|
|
|
// These masks will be zero at 8bpp:
|
|
|
|
pHalInfo->vmiData.ddpfDisplay.dwRBitMask = ppdev->flRed;
|
|
pHalInfo->vmiData.ddpfDisplay.dwGBitMask = ppdev->flGreen;
|
|
pHalInfo->vmiData.ddpfDisplay.dwBBitMask = ppdev->flBlue;
|
|
|
|
// We can't do any accelerations on the Mach32 above 16bpp -- the only
|
|
// DirectDraw support we can provide is direct frame buffer access.
|
|
|
|
if (ppdev->iBitmapFormat < BMF_24BPP)
|
|
{
|
|
// Set up the pointer to the first available video memory after
|
|
// the primary surface:
|
|
|
|
bCanFlip = FALSE;
|
|
|
|
// Free up as much off-screen memory as possible:
|
|
|
|
bMoveAllDfbsFromOffscreenToDibs(ppdev);
|
|
|
|
// Now simply reserve the biggest chunks for use by DirectDraw:
|
|
|
|
poh = ppdev->pohDirectDraw;
|
|
|
|
if (poh == NULL)
|
|
{
|
|
poh = pohAllocate(ppdev,
|
|
NULL,
|
|
ppdev->heap.cxMax,
|
|
ppdev->heap.cyMax,
|
|
FLOH_MAKE_PERMANENT);
|
|
|
|
ppdev->pohDirectDraw = poh;
|
|
|
|
}
|
|
|
|
// this will work as is if using the NT common 2-d heap code.
|
|
|
|
if (poh != NULL)
|
|
{
|
|
*pdwNumHeaps = 1;
|
|
|
|
// Check to see if we can allocate memory to the right of the visible
|
|
// surface.
|
|
// Fill in the list of off-screen rectangles if we've been asked
|
|
// to do so:
|
|
|
|
if (pvmList != NULL)
|
|
{
|
|
DISPDBG((10, "DirectDraw gets %li x %li surface at (%li, %li)",
|
|
poh->cx, poh->cy, poh->x, poh->y));
|
|
|
|
pvmList->dwFlags = VIDMEM_ISRECTANGULAR;
|
|
pvmList->fpStart = (poh->y * ppdev->lDelta)
|
|
+ (poh->x * ppdev->cjPelSize);
|
|
pvmList->dwWidth = poh->cx * ppdev->cjPelSize;
|
|
pvmList->dwHeight = poh->cy;
|
|
pvmList->ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
|
|
if ((DWORD) ppdev->cyScreen <= pvmList->dwHeight)
|
|
{
|
|
bCanFlip = TRUE;
|
|
}
|
|
DISPDBG((10,"CanFlip = %d", bCanFlip));
|
|
}
|
|
}
|
|
|
|
pHalInfo->ddCaps.dwCaps = DDCAPS_BLT
|
|
| DDCAPS_COLORKEY
|
|
| DDCAPS_BLTCOLORFILL
|
|
| DDCAPS_READSCANLINE;
|
|
|
|
pHalInfo->ddCaps.dwCKeyCaps = 0;
|
|
|
|
pHalInfo->ddCaps.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN
|
|
| DDSCAPS_PRIMARYSURFACE;
|
|
if (bCanFlip)
|
|
{
|
|
pHalInfo->ddCaps.ddsCaps.dwCaps |= DDSCAPS_FLIP;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pHalInfo->ddCaps.dwCaps = DDCAPS_READSCANLINE;
|
|
}
|
|
|
|
// dword alignment must be guaranteed for off-screen surfaces:
|
|
|
|
pHalInfo->vmiData.dwOffscreenAlign = 8;
|
|
|
|
DISPDBG((10,"DrvGetDirectDrawInfo exit"));
|
|
return(TRUE);
|
|
}
|