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1146 lines
36 KiB
1146 lines
36 KiB
/******************************Module*Header*******************************\
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* Module Name: ddraw64.c
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*
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* Implements all the DirectDraw components for the MACH 64 driver.
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*
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* Copyright (c) 1995-1996 Microsoft Corporation
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\**************************************************************************/
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#include "precomp.h"
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/******************************Public*Routine******************************\
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* VOID vGetDisplayDuration64
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*
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* Get the length, in EngQueryPerformanceCounter() ticks, of a refresh cycle.
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*
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* If we could trust the miniport to return back and accurate value for
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* the refresh rate, we could use that. Unfortunately, our miniport doesn't
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* ensure that it's an accurate value.
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*
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\**************************************************************************/
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#define NUM_VBLANKS_TO_MEASURE 1
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#define NUM_MEASUREMENTS_TO_TAKE 8
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void DeskScanCallback (PDEV* );
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VOID vGetDisplayDuration64(PDEV* ppdev)
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{
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BYTE* pjMmBase;
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LONG i;
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LONG j;
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LONGLONG li;
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LONGLONG liMin;
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LONGLONG aliMeasurement[NUM_MEASUREMENTS_TO_TAKE + 1];
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pjMmBase = ppdev->pjMmBase;
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memset(&ppdev->flipRecord, 0, sizeof(ppdev->flipRecord));
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// Warm up EngQUeryPerformanceCounter to make sure it's in the working
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// set:
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EngQueryPerformanceCounter(&li);
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// Sometimes the IN_VBLANK_STATUS will always return TRUE. In this case,
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// we don't want to do the normal stuff here. Instead, we will just
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// say that the flip duration is always 60Hz which should be the worst
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// case scenario.
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if (ppdev->bPassVBlank == FALSE)
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{
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LONGLONG liRate;
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EngQueryPerformanceFrequency(&liRate);
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liRate *= 167000;
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ppdev->flipRecord.liFlipDuration = liRate / 10000000;
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ppdev->flipRecord.liFlipTime = li;
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ppdev->flipRecord.bFlipFlag = FALSE;
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ppdev->flipRecord.fpFlipFrom = 0;
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return;
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}
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// Unfortunately, since NT is a proper multitasking system, we can't
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// just disable interrupts to take an accurate reading. We also can't
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// do anything so goofy as dynamically change our thread's priority to
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// real-time.
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//
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// So we just do a bunch of short measurements and take the minimum.
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//
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// It would be 'okay' if we got a result that's longer than the actual
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// VBlank cycle time -- nothing bad would happen except that the app
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// would run a little slower. We don't want to get a result that's
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// shorter than the actual VBlank cycle time -- that could cause us
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// to start drawing over a frame before the Flip has occured.
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while (IN_VBLANK_64( pjMmBase))
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;
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while (!(IN_VBLANK_64( pjMmBase)))
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;
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for (i = 0; i < NUM_MEASUREMENTS_TO_TAKE; i++)
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{
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// We're at the start of the VBlank active cycle!
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EngQueryPerformanceCounter(&aliMeasurement[i]);
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// Okay, so life in a multi-tasking environment isn't all that
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// simple. What if we had taken a context switch just before
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// the above EngQueryPerformanceCounter call, and now were half
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// way through the VBlank inactive cycle? Then we would measure
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// only half a VBlank cycle, which is obviously bad. The worst
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// thing we can do is get a time shorter than the actual VBlank
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// cycle time.
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//
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// So we solve this by making sure we're in the VBlank active
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// time before and after we query the time. If it's not, we'll
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// sync up to the next VBlank (it's okay to measure this period --
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// it will be guaranteed to be longer than the VBlank cycle and
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// will likely be thrown out when we select the minimum sample).
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// There's a chance that we'll take a context switch and return
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// just before the end of the active VBlank time -- meaning that
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// the actual measured time would be less than the true amount --
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// but since the VBlank is active less than 1% of the time, this
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// means that we would have a maximum of 1% error approximately
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// 1% of the times we take a context switch. An acceptable risk.
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//
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// This next line will cause us wait if we're no longer in the
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// VBlank active cycle as we should be at this point:
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while (!(IN_VBLANK_64( pjMmBase)))
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;
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for (j = 0; j < NUM_VBLANKS_TO_MEASURE; j++)
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{
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while (IN_VBLANK_64( pjMmBase))
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;
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while (!(IN_VBLANK_64( pjMmBase)))
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;
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}
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}
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EngQueryPerformanceCounter(&aliMeasurement[NUM_MEASUREMENTS_TO_TAKE]);
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// Use the minimum, ignoring the POTENTIALLY BOGUS FIRST
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liMin = aliMeasurement[2] - aliMeasurement[1];
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DISPDBG((10, "Refresh count: %li - %li", 1, (ULONG) liMin));
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for (i = 3; i <= NUM_MEASUREMENTS_TO_TAKE; i++)
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{
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li = aliMeasurement[i] - aliMeasurement[i - 1];
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DISPDBG((10, " %li - %li", i, (ULONG) li));
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if (li < liMin)
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liMin = li;
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}
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// Round the result:
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ppdev->flipRecord.liFlipDuration
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= (DWORD) (liMin + (NUM_VBLANKS_TO_MEASURE / 2)) / NUM_VBLANKS_TO_MEASURE;
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DISPDBG((10, "Frequency %li.%03li Hz",
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(ULONG) (EngQueryPerformanceFrequency(&li),
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li / ppdev->flipRecord.liFlipDuration),
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(ULONG) (EngQueryPerformanceFrequency(&li),
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((li * 1000) / ppdev->flipRecord.liFlipDuration) % 1000)));
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ppdev->flipRecord.liFlipTime = aliMeasurement[NUM_MEASUREMENTS_TO_TAKE];
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ppdev->flipRecord.bFlipFlag = FALSE;
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ppdev->flipRecord.fpFlipFrom = 0;
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}
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/******************************Public*Routine******************************\
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* HRESULT vUpdateFlipStatus
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*
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* Checks and sees if the most recent flip has occurred.
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*
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\**************************************************************************/
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static HRESULT vUpdateFlipStatus(
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PDEV* ppdev,
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FLATPTR fpVidMem)
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{
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BYTE* pjMmBase;
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LONGLONG liTime;
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pjMmBase = ppdev->pjMmBase;
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if ((ppdev->flipRecord.bFlipFlag) &&
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((fpVidMem == 0) || (fpVidMem == ppdev->flipRecord.fpFlipFrom)))
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{
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if (ppdev->bPassVBlank)
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{
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if (IN_VBLANK_64( pjMmBase))
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{
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if (ppdev->flipRecord.bWasEverInDisplay)
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{
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ppdev->flipRecord.bHaveEverCrossedVBlank = TRUE;
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}
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}
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else //if (IN_DISPLAY(pjMmBase))
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{
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if( ppdev->flipRecord.bHaveEverCrossedVBlank )
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{
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ppdev->flipRecord.bFlipFlag = FALSE;
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return(DD_OK);
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}
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ppdev->flipRecord.bWasEverInDisplay = TRUE;
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// If the current scan line is <= the scan line at flip
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// time then we KNOW that the flip occurred!
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if ( CURRENT_VLINE_64(pjMmBase) < ppdev->flipRecord.wFlipScanLine)
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{
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ppdev->flipRecord.bFlipFlag = FALSE;
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return(DD_OK);
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}
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}
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}
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EngQueryPerformanceCounter(&liTime);
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if (liTime - ppdev->flipRecord.liFlipTime
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<= ppdev->flipRecord.liFlipDuration)
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{
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return(DDERR_WASSTILLDRAWING);
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}
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ppdev->flipRecord.bFlipFlag = FALSE;
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}
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return(DD_OK);
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}
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/******************************Public*Routine******************************\
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* DWORD DdBlt64
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*
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\**************************************************************************/
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DWORD DdBlt64(
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PDD_BLTDATA lpBlt)
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{
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DWORD scLeftRight;
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DWORD scTopBottom;
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DWORD dpPixWidth;
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DWORD dpMix;
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DWORD guiCntl;
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DWORD srcOffPitch;
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DWORD srcYX;
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DWORD dstOffPitch;
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DWORD dstYX;
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DWORD RGBBitCount;
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LONG lPitch;
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ULONG dstOffPitchSave;
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DWORD srcWidth, srcHeight;
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DWORD dstWidth, dstHeight;
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DWORD srcOffset, dstOffset;
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DWORD frgdClr;
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RECTL rSrc;
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RECTL rDest;
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DWORD dwFlags;
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PDEV* ppdev;
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BYTE* pjMmBase;
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BYTE rop;
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HRESULT ddrval;
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PDD_SURFACE_LOCAL psrcsurfx;
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PDD_SURFACE_LOCAL pdestsurfx;
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PDD_SURFACE_GLOBAL psrcsurf;
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PDD_SURFACE_GLOBAL pdestsurf;
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ppdev = (PDEV*) lpBlt->lpDD->dhpdev;
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pjMmBase = ppdev->pjMmBase;
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pdestsurfx = lpBlt->lpDDDestSurface;
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pdestsurf = pdestsurfx->lpGbl;
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/*
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* is a flip in progress?
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*/
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ddrval = vUpdateFlipStatus( ppdev, pdestsurf->fpVidMem );
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if( ddrval != DD_OK )
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{
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lpBlt->ddRVal = ddrval;
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return DDHAL_DRIVER_HANDLED;
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}
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dwFlags = lpBlt->dwFlags;
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/*
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* If async, then only work if bltter isn't busy
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* This should probably be a little more specific to each call, but
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* waiting for 16 is pretty close
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*/
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if( dwFlags & DDBLT_ASYNC )
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{
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if( M64_FIFO_SPACE_AVAIL( ppdev, pjMmBase, 16 ) )
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{
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lpBlt->ddRVal = DDERR_WASSTILLDRAWING;
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return DDHAL_DRIVER_HANDLED;
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}
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}
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/*
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* copy src/dest rects
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*/
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rSrc = lpBlt->rSrc;
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rDest = lpBlt->rDest;
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/*
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* get offset, width, and height for source
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*/
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rop = (BYTE) (lpBlt->bltFX.dwROP >> 16);
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psrcsurfx = lpBlt->lpDDSrcSurface;
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if( psrcsurfx != NULL )
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{
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psrcsurf = psrcsurfx->lpGbl;
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srcOffset = (DWORD)(psrcsurf->fpVidMem);
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srcWidth = rSrc.right - rSrc.left;
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srcHeight = rSrc.bottom - rSrc.top;
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RGBBitCount = ppdev->cjPelSize * 8;
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lPitch = psrcsurf->lPitch;
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}
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else
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{
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psrcsurf = NULL;
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}
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/*
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* setup dwSRC_LEFT_RIGHT, dwSRC_TOP_BOTTOM, and srcOffPitch
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*/
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switch ( RGBBitCount )
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{
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case 8:
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srcOffPitch = (srcOffset >> 3) |
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((lPitch >> 3) << SHIFT_DST_PITCH);
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break;
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case 16:
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srcOffPitch = (srcOffset >> 3) |
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((lPitch >> 4) << SHIFT_DST_PITCH);
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break;
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case 24:
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srcOffPitch = (srcOffset >> 3 ) |
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((lPitch >> 3) << SHIFT_DST_PITCH);
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rSrc.left = rSrc.left * MUL24;
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rSrc.right = rSrc.right * MUL24;
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srcWidth = srcWidth * MUL24;
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break;
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}
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scTopBottom = ( DWORD )( ppdev->cyScreen - 1 ) << SHIFT_SC_BOTTOM;
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/*
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* get offset, width, and height for destination
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*/
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dstOffset = (DWORD)(pdestsurf->fpVidMem);
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dstWidth = rDest.right - rDest.left;
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dstHeight = rDest.bottom - rDest.top;
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/*
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* get bpp and pitch for destination
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*/
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RGBBitCount = ppdev->cjPelSize * 8;
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lPitch = pdestsurf->lPitch;
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/*
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* setup dstOffPitch, and dpPixWidth
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*/
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switch ( RGBBitCount )
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{
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case 8:
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scLeftRight = (DWORD)(ppdev->cxScreen- 1) << SHIFT_SC_RIGHT;
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dstOffPitch = (dstOffset >> 3) |
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((lPitch >> 3) << SHIFT_DST_PITCH);
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dpPixWidth = DP_PIX_WIDTH_8BPP;
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break;
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case 16:
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scLeftRight = (DWORD)(ppdev->cxScreen- 1) << SHIFT_SC_RIGHT;
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dstOffPitch = (dstOffset >> 3) |
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((lPitch >> 4) << SHIFT_DST_PITCH);
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dpPixWidth = DP_PIX_WIDTH_15BPP;
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break;
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case 24:
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scLeftRight = (DWORD)(ppdev->cxScreen* MUL24 - 1) << SHIFT_SC_RIGHT;
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dstOffPitch = (dstOffset >> 3) |
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((lPitch >> 3) << SHIFT_DST_PITCH);
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dpPixWidth = DP_PIX_WIDTH_24BPP;
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rDest.left = rDest.left * MUL24;
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rDest.right = rDest.right * MUL24;
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dstWidth = dstWidth * MUL24;
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break;
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}
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/*
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* setup guiCntl, srcYX and dstYX
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*/
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guiCntl = DST_X_DIR | DST_Y_DIR; // unbounded Y, left-to-right, top-to-bottom
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srcYX = rSrc.top | (rSrc.left << SHIFT_SRC_X);
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dstYX = rDest.top | (rDest.left << SHIFT_DST_X);
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/*
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* check if source and destination of blit are on the same surface; if
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* so, we may have to reverse the direction of blit
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*/
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if( psrcsurf == pdestsurf )
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{
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if( rDest.top >= rSrc.top )
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{
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guiCntl &= ~DST_Y_DIR;
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srcYX = ( srcYX & 0xFFFF0000 ) | (rSrc.bottom-1);
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dstYX = ( dstYX & 0xFFFF0000 ) | (rDest.bottom-1);
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}
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if( rDest.left >= rSrc.left )
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{
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guiCntl &= ~DST_X_DIR;
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srcYX = (srcYX & 0x0000FFFF) | ((rSrc.right-1) << SHIFT_SRC_X);
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dstYX = (dstYX & 0x0000FFFF) | ((rDest.right-1) << SHIFT_DST_X);
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}
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}
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//
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// ROP blts
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//
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// NT only currently support SRCCOPY ROPS, so assume
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// that any ROP is SRCCOPY
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//
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if( dwFlags & DDBLT_ROP )
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{
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dpMix = ( DP_MIX_S & DP_FRGD_MIX ) | ( DP_MIX_D & DP_BKGD_MIX );
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DISPDBG((10,"SRCCOPY...."));
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//
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// set up the blt
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//
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M64_CHECK_FIFO_SPACE(ppdev, pjMmBase, 9);
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M64_OD( pjMmBase, DP_WRITE_MASK, 0xFFFFFFFF );
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M64_OD( pjMmBase, DP_PIX_WIDTH, dpPixWidth );
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M64_OD( pjMmBase, SC_LEFT_RIGHT, scLeftRight );
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M64_OD( pjMmBase, SC_TOP_BOTTOM, scTopBottom );
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M64_OD( pjMmBase, SRC_OFF_PITCH, srcOffPitch );
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M64_OD( pjMmBase, DST_OFF_PITCH, dstOffPitch );
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M64_OD( pjMmBase, SRC_HEIGHT1_WIDTH1,
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srcHeight | ( srcWidth << SHIFT_SRC_WIDTH1 ) );
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M64_OD( pjMmBase, DP_SRC, DP_FRGD_SRC & DP_SRC_VRAM );
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M64_OD( pjMmBase, DP_MIX, dpMix );
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if( dwFlags & (DDBLT_KEYSRCOVERRIDE|DDBLT_KEYDESTOVERRIDE) )
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{
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M64_CHECK_FIFO_SPACE( ppdev, pjMmBase, 7 );
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if ( dwFlags & DDBLT_KEYSRCOVERRIDE )
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{
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M64_OD( pjMmBase, CLR_CMP_CNTL, CLR_CMP_SRC | CLR_CMP_FCN_EQ );
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M64_OD( pjMmBase, CLR_CMP_MSK, 0xFFFFFFFF ); // enable all bit planes for comparision
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M64_OD( pjMmBase, CLR_CMP_CLR,
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lpBlt->bltFX.ddckSrcColorkey.dwColorSpaceLowValue );
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}
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else
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{
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M64_OD( pjMmBase, CLR_CMP_CNTL, CLR_CMP_FCN_NE );
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M64_OD( pjMmBase, CLR_CMP_MSK, 0xFFFFFFFF ); // enable all bit planes for comparision
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M64_OD( pjMmBase, CLR_CMP_CLR,
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lpBlt->bltFX.ddckDestColorkey.dwColorSpaceLowValue );
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}
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}
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else
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{
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M64_CHECK_FIFO_SPACE( ppdev, pjMmBase, 5 );
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M64_OD( pjMmBase, CLR_CMP_CNTL, 0x00000000 ); // disable color key
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DISPDBG((10,"wr CLR_CMP_CNTL %x (DISABLE)",0));
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}
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M64_OD( pjMmBase, GUI_TRAJ_CNTL, guiCntl );
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M64_OD( pjMmBase, SRC_Y_X, srcYX );
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M64_OD( pjMmBase, DST_Y_X, dstYX );
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|
|
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/*
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* DST_HEIGHT_WIDTH is an initiator, this actually starts the blit
|
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*/
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M64_OD( pjMmBase, DST_HEIGHT_WIDTH, dstHeight | (dstWidth << SHIFT_DST_WIDTH) );
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}
|
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/*
|
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* color fill
|
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*/
|
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else if( dwFlags & DDBLT_COLORFILL )
|
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{
|
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M64_CHECK_FIFO_SPACE ( ppdev,pjMmBase, 12 );
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M64_OD( pjMmBase, DP_WRITE_MASK, 0xFFFFFFFF );
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M64_OD( pjMmBase, DP_PIX_WIDTH, dpPixWidth );
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M64_OD( pjMmBase, CLR_CMP_CNTL, 0x00000000 ); /* disable */
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M64_OD( pjMmBase, SC_LEFT_RIGHT, scLeftRight );
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M64_OD( pjMmBase, SC_TOP_BOTTOM, scTopBottom );
|
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M64_OD( pjMmBase, DST_OFF_PITCH, dstOffPitch );
|
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|
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M64_OD( pjMmBase, DP_SRC, DP_FRGD_SRC & DP_SRC_FRGD );
|
|
M64_OD( pjMmBase, DP_MIX, (DP_MIX_S & DP_FRGD_MIX) | /* frgd:paint, */
|
|
(DP_MIX_D & DP_BKGD_MIX) ); /* bkgd:leave_alone */
|
|
|
|
M64_OD( pjMmBase, DP_FRGD_CLR, lpBlt->bltFX.dwFillColor );
|
|
M64_OD( pjMmBase, GUI_TRAJ_CNTL, guiCntl );
|
|
M64_OD( pjMmBase, DST_Y_X, dstYX );
|
|
|
|
/* DST_HEIGHT_WIDTH is an initiator, this actually starts the blit */
|
|
M64_OD( pjMmBase, DST_HEIGHT_WIDTH,
|
|
dstHeight | ( dstWidth << SHIFT_DST_WIDTH ) );
|
|
|
|
}
|
|
/*
|
|
* don't handle
|
|
*/
|
|
else
|
|
{
|
|
return DDHAL_DRIVER_NOTHANDLED;
|
|
}
|
|
|
|
// Don't forget to reset the clip register and the default pixel width:
|
|
// The rest of the driver code assumes that this is set by default!
|
|
M64_CHECK_FIFO_SPACE ( ppdev, pjMmBase, 8);
|
|
M64_OD(pjMmBase, DST_OFF_PITCH, ppdev->ulScreenOffsetAndPitch );
|
|
M64_OD(pjMmBase, SRC_OFF_PITCH, ppdev->ulScreenOffsetAndPitch );
|
|
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth);
|
|
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R));
|
|
M64_OD(pjMmBase, SC_TOP_BOTTOM, PACKPAIR(0, M64_MAX_SCISSOR_B));
|
|
M64_OD( pjMmBase, CLR_CMP_CNTL, 0x00000000 ); /* disable */
|
|
M64_OD( pjMmBase, GUI_TRAJ_CNTL, DST_X_DIR | DST_Y_DIR );
|
|
|
|
lpBlt->ddRVal = DD_OK;
|
|
return DDHAL_DRIVER_HANDLED;
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdFlip64
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdFlip64(
|
|
PDD_FLIPDATA lpFlip)
|
|
{
|
|
PDEV* ppdev;
|
|
BYTE* pjMmBase;
|
|
HRESULT ddrval;
|
|
ULONG ulMemoryOffset;
|
|
ULONG uVal;
|
|
static ULONG flipcnt = 0;
|
|
|
|
DISPDBG((10, "Enter DDFlip64"));
|
|
|
|
ppdev = (PDEV*) lpFlip->lpDD->dhpdev;
|
|
pjMmBase = ppdev->pjMmBase;
|
|
flipcnt++;
|
|
// Is the current flip still in progress?
|
|
//
|
|
// Don't want a flip to work until after the last flip is done,
|
|
// so we ask for the general flip status and ignore the vmem.
|
|
|
|
ddrval = vUpdateFlipStatus(ppdev, 0);
|
|
if ((ddrval != DD_OK) || (DRAW_ENGINE_BUSY_64( ppdev,pjMmBase)))
|
|
{
|
|
lpFlip->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
// code for overlay support
|
|
/*
|
|
* Do we have a flipping overlay surface
|
|
*/
|
|
|
|
if ( lpFlip->lpSurfTarg->ddsCaps.dwCaps & DDSCAPS_OVERLAY )
|
|
{
|
|
ppdev->OverlayInfo16.dwFlags |= UPDATEOVERLAY;
|
|
|
|
ppdev->OverlayInfo16.dwBuf0Start =
|
|
(DWORD)(lpFlip->lpSurfTarg->lpGbl->fpVidMem);
|
|
ppdev->OverlayInfo16.dwBuf1Start =
|
|
(DWORD)(lpFlip->lpSurfTarg->lpGbl->fpVidMem);
|
|
DeskScanCallback (ppdev );
|
|
|
|
|
|
ppdev->OverlayInfo16.dwFlags &= ~UPDATEOVERLAY;
|
|
|
|
if (ppdev->bPassVBlank)
|
|
{
|
|
while (IN_VBLANK_64(pjMmBase))
|
|
;
|
|
}
|
|
|
|
lpFlip->ddRVal = DD_OK;
|
|
return DDHAL_DRIVER_HANDLED;
|
|
}
|
|
// end code for overlay support
|
|
|
|
|
|
ulMemoryOffset = (ULONG)(lpFlip->lpSurfTarg->lpGbl->fpVidMem);
|
|
|
|
uVal = M64_ID( pjMmBase, CRTC_OFF_PITCH );
|
|
uVal &= 0xFFC00000;
|
|
uVal |= (ulMemoryOffset >> 3);
|
|
|
|
|
|
// Make sure that the border/blanking period isn't active; wait if
|
|
// it is. We could return DDERR_WASSTILLDRAWING in this case, but
|
|
// that will increase the odds that we can't flip the next time:
|
|
|
|
if (ppdev->bPassVBlank)
|
|
{
|
|
while (IN_VBLANK_64(pjMmBase))
|
|
;
|
|
}
|
|
|
|
// Do the flip
|
|
|
|
M64_OD_DIRECT(pjMmBase, CRTC_OFF_PITCH, uVal );
|
|
|
|
// Remember where and when we were when we did the flip:
|
|
|
|
EngQueryPerformanceCounter(&ppdev->flipRecord.liFlipTime);
|
|
|
|
ppdev->flipRecord.bFlipFlag = TRUE;
|
|
ppdev->flipRecord.bHaveEverCrossedVBlank = FALSE;
|
|
ppdev->flipRecord.bWasEverInDisplay = FALSE;
|
|
|
|
ppdev->flipRecord.fpFlipFrom = lpFlip->lpSurfCurr->lpGbl->fpVidMem;
|
|
|
|
if( IN_VBLANK_64( pjMmBase) && ppdev->bPassVBlank )
|
|
{
|
|
ppdev->flipRecord.wFlipScanLine = 0;
|
|
}
|
|
else
|
|
{
|
|
ppdev->flipRecord.wFlipScanLine = CURRENT_VLINE_64(pjMmBase);
|
|
// if we have a context switch and we are returning in the middle of a VBlank, the current line will be invalid
|
|
if( (ULONG)ppdev->flipRecord.wFlipScanLine > (ULONG)ppdev->cyScreen)
|
|
{
|
|
ppdev->flipRecord.wFlipScanLine = 0;
|
|
}
|
|
}
|
|
|
|
lpFlip->ddRVal = DD_OK;
|
|
|
|
DISPDBG((10, "Exit DDFlip64"));
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdLock
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdLock64(
|
|
PDD_LOCKDATA lpLock)
|
|
{
|
|
PDEV* ppdev;
|
|
HRESULT ddrval;
|
|
|
|
ppdev = (PDEV*) lpLock->lpDD->dhpdev;
|
|
|
|
// Check to see if any pending physical flip has occurred.
|
|
// Don't allow a lock if a blt is in progress:
|
|
|
|
ddrval = vUpdateFlipStatus(ppdev, lpLock->lpDDSurface->lpGbl->fpVidMem);
|
|
if (ddrval != DD_OK)
|
|
{
|
|
lpLock->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
// Here's one of the places where the Windows 95 and Windows NT DirectDraw
|
|
// implementations differ: on Windows NT, you should watch for
|
|
// DDLOCK_WAIT and loop in the driver while the accelerator is busy.
|
|
// On Windows 95, it doesn't really matter.
|
|
//
|
|
// (The reason is that Windows NT allows applications to draw directly
|
|
// to the frame buffer even while the accelerator is running, and does
|
|
// not synchronize everything on the Win16Lock. Note that on Windows NT,
|
|
// it is even possible for multiple threads to be holding different
|
|
// DirectDraw surface locks at the same time.)
|
|
|
|
if (lpLock->dwFlags & DDLOCK_WAIT)
|
|
{
|
|
do {} while (DRAW_ENGINE_BUSY_64(ppdev, ppdev->pjMmBase));
|
|
}
|
|
else if (DRAW_ENGINE_BUSY_64(ppdev, ppdev->pjMmBase))
|
|
{
|
|
lpLock->ddRVal = DDERR_WASSTILLDRAWING;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
return(DDHAL_DRIVER_NOTHANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdGetBltStatus64
|
|
*
|
|
* Doesn't currently really care what surface is specified, just checks
|
|
* and goes.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdGetBltStatus64(
|
|
PDD_GETBLTSTATUSDATA lpGetBltStatus)
|
|
{
|
|
PDEV* ppdev;
|
|
HRESULT ddRVal;
|
|
|
|
ppdev = (PDEV*) lpGetBltStatus->lpDD->dhpdev;
|
|
|
|
ddRVal = DD_OK;
|
|
if (lpGetBltStatus->dwFlags == DDGBS_CANBLT)
|
|
{
|
|
// DDGBS_CANBLT case: can we add a blt?
|
|
|
|
ddRVal = vUpdateFlipStatus(ppdev,
|
|
lpGetBltStatus->lpDDSurface->lpGbl->fpVidMem);
|
|
|
|
if (ddRVal == DD_OK)
|
|
{
|
|
// There was no flip going on, so is there room in the FIFO
|
|
// to add a blt?
|
|
|
|
if (M64_FIFO_SPACE_AVAIL(ppdev,ppdev->pjMmBase,12)) // Should match DdBlt//XXX
|
|
{
|
|
ddRVal = DDERR_WASSTILLDRAWING;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// DDGBS_ISBLTDONE case: is a blt in progress?
|
|
|
|
if (DRAW_ENGINE_BUSY_64( ppdev,ppdev->pjMmBase))
|
|
{
|
|
ddRVal = DDERR_WASSTILLDRAWING;
|
|
}
|
|
}
|
|
lpGetBltStatus->ddRVal = ddRVal;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdMapMemory64
|
|
*
|
|
* This is a new DDI call specific to Windows NT that is used to map
|
|
* or unmap all the application modifiable portions of the frame buffer
|
|
* into the specified process's address space.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdMapMemory64(
|
|
PDD_MAPMEMORYDATA lpMapMemory)
|
|
{
|
|
PDEV* ppdev;
|
|
VIDEO_SHARE_MEMORY ShareMemory;
|
|
VIDEO_SHARE_MEMORY_INFORMATION ShareMemoryInformation;
|
|
DWORD ReturnedDataLength;
|
|
|
|
ppdev = (PDEV*) lpMapMemory->lpDD->dhpdev;
|
|
|
|
if (lpMapMemory->bMap)
|
|
{
|
|
ShareMemory.ProcessHandle = lpMapMemory->hProcess;
|
|
|
|
// 'RequestedVirtualAddress' isn't actually used for the SHARE IOCTL:
|
|
|
|
ShareMemory.RequestedVirtualAddress = 0;
|
|
|
|
// We map in starting at the top of the frame buffer:
|
|
|
|
ShareMemory.ViewOffset = 0;
|
|
|
|
// We map down to the end of the frame buffer.
|
|
//
|
|
// Note: There is a 64k granularity on the mapping (meaning that
|
|
// we have to round up to 64k).
|
|
//
|
|
// Note: If there is any portion of the frame buffer that must
|
|
// not be modified by an application, that portion of memory
|
|
// MUST NOT be mapped in by this call. This would include
|
|
// any data that, if modified by a malicious application,
|
|
// would cause the driver to crash. This could include, for
|
|
// example, any DSP code that is kept in off-screen memory.
|
|
|
|
// ** NOTE ** : We must protect the graphics contexts from the user.
|
|
// The contexts are located at the high end of graphics memory.
|
|
// ppdev->cyMemory is adjusted when the contexts are allocated to
|
|
// 'hide' this memory from heap allocation. DDraw init also forces
|
|
// the offscreen memory passed to DDraw to end on a 64k boundary
|
|
// to fit within the ShareMemory.ViewSize.
|
|
//
|
|
|
|
ShareMemory.ViewSize
|
|
= ROUND_DOWN_TO_64K(ppdev->cyMemory * ppdev->lDelta);
|
|
|
|
if (EngDeviceIoControl(ppdev->hDriver,
|
|
IOCTL_VIDEO_SHARE_VIDEO_MEMORY,
|
|
&ShareMemory,
|
|
sizeof(VIDEO_SHARE_MEMORY),
|
|
&ShareMemoryInformation,
|
|
sizeof(VIDEO_SHARE_MEMORY_INFORMATION),
|
|
&ReturnedDataLength))
|
|
{
|
|
|
|
lpMapMemory->ddRVal = DDERR_GENERIC;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
lpMapMemory->fpProcess =(FLATPTR)ShareMemoryInformation.VirtualAddress;
|
|
}
|
|
else
|
|
{
|
|
ShareMemory.ProcessHandle = lpMapMemory->hProcess;
|
|
ShareMemory.ViewOffset = 0;
|
|
ShareMemory.ViewSize = 0;
|
|
ShareMemory.RequestedVirtualAddress = (VOID*) lpMapMemory->fpProcess;
|
|
|
|
if (EngDeviceIoControl(ppdev->hDriver,
|
|
IOCTL_VIDEO_UNSHARE_VIDEO_MEMORY,
|
|
&ShareMemory,
|
|
sizeof(VIDEO_SHARE_MEMORY),
|
|
NULL,
|
|
0,
|
|
&ReturnedDataLength))
|
|
{
|
|
RIP("Failed IOCTL_VIDEO_UNSHARE_MEMORY");
|
|
}
|
|
}
|
|
lpMapMemory->ddRVal = DD_OK;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdGetFlipStatus64
|
|
*
|
|
* If the display has gone through one refresh cycle since the flip
|
|
* occurred, we return DD_OK. If it has not gone through one refresh
|
|
* cycle we return DDERR_WASSTILLDRAWING to indicate that this surface
|
|
* is still busy "drawing" the flipped page. We also return
|
|
* DDERR_WASSTILLDRAWING if the bltter is busy and the caller wanted
|
|
* to know if they could flip yet.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdGetFlipStatus64(
|
|
PDD_GETFLIPSTATUSDATA lpGetFlipStatus)
|
|
{
|
|
PDEV* ppdev;
|
|
|
|
ppdev = (PDEV*) lpGetFlipStatus->lpDD->dhpdev;
|
|
|
|
// We don't want a flip to work until after the last flip is done,
|
|
// so we ask for the general flip status and ignore the vmem:
|
|
|
|
lpGetFlipStatus->ddRVal = vUpdateFlipStatus(ppdev, 0);
|
|
|
|
// Check if the bltter is busy if someone wants to know if they can
|
|
// flip:
|
|
|
|
if (lpGetFlipStatus->dwFlags == DDGFS_CANFLIP)
|
|
{
|
|
if ((lpGetFlipStatus->ddRVal == DD_OK) && (DRAW_ENGINE_BUSY_64( ppdev,ppdev->pjMmBase)))
|
|
{
|
|
lpGetFlipStatus->ddRVal = DDERR_WASSTILLDRAWING;
|
|
}
|
|
}
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdWaitForVerticalBlank64
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdWaitForVerticalBlank64(
|
|
PDD_WAITFORVERTICALBLANKDATA lpWaitForVerticalBlank)
|
|
{
|
|
PDEV* ppdev;
|
|
BYTE* pjMmBase;
|
|
|
|
ppdev = (PDEV*) lpWaitForVerticalBlank->lpDD->dhpdev;
|
|
pjMmBase = ppdev->pjMmBase;
|
|
|
|
lpWaitForVerticalBlank->ddRVal = DD_OK;
|
|
|
|
if (ppdev->bPassVBlank == FALSE)
|
|
{
|
|
lpWaitForVerticalBlank->bIsInVB = FALSE;
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
switch (lpWaitForVerticalBlank->dwFlags)
|
|
{
|
|
case DDWAITVB_I_TESTVB:
|
|
|
|
// If TESTVB, it's just a request for the current vertical blank
|
|
// status:
|
|
|
|
if (IN_VBLANK_64( pjMmBase))
|
|
lpWaitForVerticalBlank->bIsInVB = TRUE;
|
|
else
|
|
lpWaitForVerticalBlank->bIsInVB = FALSE;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
|
|
case DDWAITVB_BLOCKBEGIN:
|
|
|
|
// If BLOCKBEGIN is requested, we wait until the vertical blank
|
|
// is over, and then wait for the display period to end:
|
|
|
|
while (IN_VBLANK_64( pjMmBase))
|
|
;
|
|
while (!IN_VBLANK_64( pjMmBase))
|
|
;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
|
|
case DDWAITVB_BLOCKEND:
|
|
|
|
// If BLOCKEND is requested, we wait for the vblank interval to end:
|
|
|
|
while (!(IN_VBLANK_64( pjMmBase)))
|
|
;
|
|
while (IN_VBLANK_64( pjMmBase))
|
|
;
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
return(DDHAL_DRIVER_NOTHANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DWORD DdGetScanLine64
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DWORD DdGetScanLine64(
|
|
PDD_GETSCANLINEDATA lpGetScanLine)
|
|
{
|
|
PDEV* ppdev;
|
|
BYTE* pjMmBase;
|
|
|
|
ppdev = (PDEV*) lpGetScanLine->lpDD->dhpdev;
|
|
pjMmBase = ppdev->pjMmBase;
|
|
|
|
// If a vertical blank is in progress, the scan line is indeterminant.
|
|
// If the scan line is indeterminant we return the error code
|
|
// DDERR_VERTICALBLANKINPROGRESS. Otherwise, we return the scan line
|
|
// and a success code:
|
|
|
|
if (IN_VBLANK_64(pjMmBase) && ppdev->bPassVBlank)
|
|
{
|
|
lpGetScanLine->ddRVal = DDERR_VERTICALBLANKINPROGRESS;
|
|
}
|
|
else
|
|
{
|
|
lpGetScanLine->dwScanLine = CURRENT_VLINE_64(pjMmBase);
|
|
lpGetScanLine->ddRVal = DD_OK;
|
|
}
|
|
|
|
return(DDHAL_DRIVER_HANDLED);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* BOOL DrvGetDirectDrawInfo64
|
|
*
|
|
* Will be called before DrvEnableDirectDraw is called.
|
|
*
|
|
\**************************************************************************/
|
|
BOOL DrvGetDirectDrawInfo64(
|
|
DHPDEV dhpdev,
|
|
DD_HALINFO* pHalInfo,
|
|
DWORD* pdwNumHeaps,
|
|
VIDEOMEMORY* pvmList, // Will be NULL on first call
|
|
DWORD* pdwNumFourCC,
|
|
DWORD* pdwFourCC) // Will be NULL on first call
|
|
{
|
|
BOOL bCanFlip;
|
|
PDEV* ppdev;
|
|
LONGLONG li;
|
|
OH *poh;
|
|
DWORD i;
|
|
|
|
ppdev = (PDEV*) dhpdev;
|
|
|
|
DISPDBG((10,"DrvGetDirectDrawInfo64"));
|
|
|
|
memset( pHalInfo, 0, sizeof(*pHalInfo));
|
|
pHalInfo->dwSize = sizeof(*pHalInfo);
|
|
|
|
if ((ppdev->iBitmapFormat == BMF_24BPP) && (ppdev->cxScreen == 1280) ||
|
|
(ppdev->iBitmapFormat == BMF_24BPP) && (ppdev->cxScreen == 1152) ||
|
|
(ppdev->iBitmapFormat == BMF_16BPP) && (ppdev->cxScreen == 1600)) {
|
|
|
|
//
|
|
// On some DAC/memory combinations, some modes which require more
|
|
// than 2M of memory will have screen tearing at the 2M boundary.
|
|
//
|
|
// As a workaround, the display driver must start the framebuffer
|
|
// at an offset which will put the 2M boundary at the start of a
|
|
// scanline.
|
|
//
|
|
// IOCTL_VIDEO_SHARE_VIDEO_MEMORY is rejected in this case so don't
|
|
// allow DDRAW to run with these modes.
|
|
//
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// Current primary surface attributes:
|
|
|
|
pHalInfo->vmiData.pvPrimary = ppdev->pjScreen;
|
|
pHalInfo->vmiData.dwDisplayWidth = ppdev->cxScreen;
|
|
pHalInfo->vmiData.dwDisplayHeight = ppdev->cyScreen;
|
|
pHalInfo->vmiData.lDisplayPitch = ppdev->lDelta;
|
|
|
|
pHalInfo->vmiData.ddpfDisplay.dwSize = sizeof(DDPIXELFORMAT);
|
|
pHalInfo->vmiData.ddpfDisplay.dwFlags = DDPF_RGB;
|
|
|
|
pHalInfo->vmiData.ddpfDisplay.dwRGBBitCount = ppdev->cBitsPerPel;
|
|
DISPDBG((10,"Init pHalInfo->vmiData.ddpfDisplay.dwRGBBitCount %x",pHalInfo->vmiData.ddpfDisplay.dwRGBBitCount));
|
|
|
|
if (ppdev->iBitmapFormat == BMF_8BPP)
|
|
{
|
|
pHalInfo->vmiData.ddpfDisplay.dwFlags |= DDPF_PALETTEINDEXED8;
|
|
}
|
|
|
|
// These masks will be zero at 8bpp:
|
|
|
|
pHalInfo->vmiData.ddpfDisplay.dwRBitMask = ppdev->flRed;
|
|
pHalInfo->vmiData.ddpfDisplay.dwGBitMask = ppdev->flGreen;
|
|
pHalInfo->vmiData.ddpfDisplay.dwBBitMask = ppdev->flBlue;
|
|
|
|
// I've disabled DirectDraw accelerations (other than direct frame
|
|
// buffer access) at 24bpp and 32bpp because we're close to shipping
|
|
// and foxbear has a lot of drawing problems in those modes.
|
|
|
|
if (ppdev->iBitmapFormat < BMF_24BPP)
|
|
{
|
|
// Set up the pointer to the first available video memory after
|
|
// the primary surface:
|
|
|
|
bCanFlip = FALSE;
|
|
|
|
// Free up as much off-screen memory as possible:
|
|
|
|
bMoveAllDfbsFromOffscreenToDibs(ppdev);
|
|
|
|
// Now simply reserve the biggest chunks for use by DirectDraw:
|
|
|
|
poh = ppdev->pohDirectDraw;
|
|
|
|
if (poh == NULL)
|
|
{
|
|
LONG linesPer64k;
|
|
LONG cyMax;
|
|
|
|
// We need to force the allocation to end before a 64k boundary.
|
|
// The graphic's contexts live at the end fo high memory and we MUST
|
|
// protect this from DDraw by not mapping this 64k block into user space.
|
|
// So we do not allocate the last 64k of graphics memory for DDraw use.
|
|
|
|
linesPer64k = 0x10000/ppdev->lDelta;
|
|
cyMax = ppdev->heap.cyMax - linesPer64k - 1;
|
|
|
|
if (cyMax <= 0)
|
|
{
|
|
// In some modes in some memory configurations -- notably
|
|
// 1152x864x256 on a 1MB card -- it's possible that the 64k
|
|
// we have to reserve to protect the graphics contexts takes
|
|
// up all of off-screen memory and extends into on-screen
|
|
// memory. For those modes, we have to disable DirectDraw
|
|
// entirely.
|
|
|
|
return(FALSE);
|
|
}
|
|
|
|
DISPDBG((10," *** Alloc Fix lp64k %d cy.Max %x newallocy %x",linesPer64k,ppdev->heap.cyMax,ppdev->heap.cyMax- linesPer64k-1));
|
|
|
|
poh = pohAllocate(ppdev,
|
|
NULL,
|
|
ppdev->heap.cxMax,
|
|
cyMax,
|
|
FLOH_MAKE_PERMANENT);
|
|
|
|
ppdev->pohDirectDraw = poh;
|
|
}
|
|
|
|
// this will work as is if using the NT common 2-d heap code.
|
|
|
|
if (poh != NULL)
|
|
{
|
|
*pdwNumHeaps = 1;
|
|
|
|
// Check to see if we can allocate memory to the right of the visible
|
|
// surface.
|
|
// Fill in the list of off-screen rectangles if we've been asked
|
|
// to do so:
|
|
|
|
if (pvmList != NULL)
|
|
{
|
|
DISPDBG((10, "DirectDraw gets %li x %li surface at (%li, %li)",
|
|
poh->cx, poh->cy, poh->x, poh->y));
|
|
|
|
pvmList->dwFlags = VIDMEM_ISRECTANGULAR;
|
|
pvmList->fpStart = (poh->y * ppdev->lDelta)
|
|
+ (poh->x * ppdev->cjPelSize);
|
|
pvmList->dwWidth = poh->cx * ppdev->cjPelSize;
|
|
pvmList->dwHeight = poh->cy;
|
|
pvmList->ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
|
|
if ((DWORD) ppdev->cyScreen <= pvmList->dwHeight)
|
|
{
|
|
bCanFlip = TRUE;
|
|
}
|
|
DISPDBG((10,"CanFlip = %d", bCanFlip));
|
|
}
|
|
}
|
|
|
|
// Capabilities supported:
|
|
|
|
pHalInfo->ddCaps.dwCaps = DDCAPS_BLT
|
|
| DDCAPS_COLORKEY
|
|
| DDCAPS_BLTCOLORFILL
|
|
| DDCAPS_READSCANLINE;
|
|
|
|
pHalInfo->ddCaps.dwCKeyCaps = DDCKEYCAPS_SRCBLT;
|
|
|
|
pHalInfo->ddCaps.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN
|
|
| DDSCAPS_PRIMARYSURFACE;
|
|
if (bCanFlip)
|
|
{
|
|
pHalInfo->ddCaps.ddsCaps.dwCaps |= DDSCAPS_FLIP;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pHalInfo->ddCaps.dwCaps = DDCAPS_READSCANLINE;
|
|
}
|
|
|
|
// dword alignment must be guaranteed for off-screen surfaces:
|
|
|
|
pHalInfo->vmiData.dwOffscreenAlign = 8;
|
|
|
|
DISPDBG((10,"DrvGetDirectDrawInfo64 exit"));
|
|
return(TRUE);
|
|
|
|
}
|