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73 lines
1.4 KiB
73 lines
1.4 KiB
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__PLAYBACKTERMINAL__INCLUDED_)
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#define AFX_STDAFX_H__PLAYBACKTERMINAL__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef UNICODE
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#define UNICODE
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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//
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// MSP base classes (terminal base classes, etc.)
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//
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#include <mspbase.h>
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//
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// Multimedia and DirectShow stuff.
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//
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#include <mmsystem.h>
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#include <mmreg.h>
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#include <control.h>
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#include <mmstream.h>
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#include <amstream.h>
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#include <strmif.h>
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#include <vfwmsgs.h>
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#include <amvideo.h>
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#include <uuids.h>
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#include <mtype.h>
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#include <atlcom.h>
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#include <mspbase.h>
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#include <msxml.h>
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#include <Mmreg.h>
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#include <vfw.h>
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#include "termmgr.h"
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#include "resource.h"
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//
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// tm.h contains definitions shared throughout modules composing terminal
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// manager
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//
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#include "tm.h"
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#include "MultiTrackTerminal.h"
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__PLAYBACKTERMINAL__INCLUDED_)
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