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411 lines
8.3 KiB
411 lines
8.3 KiB
/*
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Copyright (c) 1998-1999 Microsoft Corporation
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*/
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#ifndef __MEDIA_STREAM_PUMP__
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#define __MEDIA_STREAM_PUMP__
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// atl fns
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#include <atlcom.h>
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// CTimerQueue
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#include "timerq.h"
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// we can wait for at most this many filters (per thread -- see CMediaPumpPool)
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// this limitation is imposed by WaitForMultipleObjects
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const DWORD MAX_FILTERS = MAXIMUM_WAIT_OBJECTS;
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// expandable array of scalar/pointer values
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template <class T>
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class CMyArray
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{
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public:
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CMyArray(
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IN DWORD BlockSize = 4
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)
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: m_pData(NULL),
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m_AllocElements(0),
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m_NumElements(0),
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m_BlockSize(BlockSize)
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{}
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virtual ~CMyArray()
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{
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if (NULL != m_pData) delete m_pData;
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}
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inline T *GetData()
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{
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return m_pData;
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}
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inline DWORD GetSize()
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{
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return m_NumElements;
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}
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HRESULT Add(
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IN T NewVal
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);
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inline T Get(
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IN DWORD Index
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);
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inline HRESULT Set(
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IN DWORD Index,
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IN T Val
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);
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inline BOOL Find(
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IN T Val,
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OUT DWORD &Index
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);
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HRESULT Remove(
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IN DWORD Index
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);
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inline HRESULT Remove(
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IN T Val
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);
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protected:
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T *m_pData;
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DWORD m_NumElements;
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DWORD m_AllocElements;
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DWORD m_BlockSize;
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};
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template <class T>
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HRESULT
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CMyArray<T>::Add(
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IN T NewVal
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)
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{
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// check if new memory needs to be allocated
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if ( m_AllocElements <= m_NumElements )
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{
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T *pData = new T[(m_NumElements+1) + m_BlockSize];
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BAIL_IF_NULL(pData, E_OUTOFMEMORY);
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if (NULL != m_pData)
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{
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CopyMemory(pData, m_pData, m_NumElements * sizeof(T));
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delete [] m_pData;
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}
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m_pData = pData;
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m_AllocElements = (m_NumElements+1) + m_BlockSize;
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}
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m_pData[m_NumElements] = NewVal;
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m_NumElements++;
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return S_OK;
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}
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template <class T>
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T
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CMyArray<T>::Get(
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IN DWORD Index
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)
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{
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TM_ASSERT(Index < m_NumElements);
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if (Index >= m_NumElements) return NULL;
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return m_pData[Index];
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}
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template <class T>
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HRESULT
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CMyArray<T>::Set(
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IN DWORD Index,
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IN T Val
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)
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{
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TM_ASSERT(Index < m_NumElements);
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if (Index >= m_NumElements) return E_INVALIDARG;
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m_pData[Index] = Val;
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return S_OK;
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}
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template <class T>
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HRESULT
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CMyArray<T>::Remove(
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IN DWORD Index
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)
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{
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TM_ASSERT(Index < m_NumElements);
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if (Index >= m_NumElements) return E_INVALIDARG;
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// copy all elements to the right of Index leftwards
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for(DWORD i=Index; i < (m_NumElements-1); i++)
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{
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m_pData[i] = m_pData[i+1];
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}
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// decrement the number of elements
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m_NumElements--;
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return S_OK;
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}
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template <class T>
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inline BOOL
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CMyArray<T>::Find(
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IN T Val,
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OUT DWORD &Index
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)
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{
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for(Index = 0; Index < m_NumElements; Index++)
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{
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if (Val == m_pData[Index]) return TRUE;
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}
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return FALSE;
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}
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template <class T>
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inline HRESULT
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CMyArray<T>::Remove(
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IN T Val
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)
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{
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DWORD Index;
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if ( Find(Val, Index) ) return Remove(Index);
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return E_FAIL;
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}
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class RELEASE_SEMAPHORE_ON_DEST
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{
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public:
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inline RELEASE_SEMAPHORE_ON_DEST(
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IN HANDLE hEvent
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)
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: m_hEvent(hEvent)
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{
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TM_ASSERT(NULL != m_hEvent);
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LOG((MSP_TRACE,
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"RELEASE_SEMAPHORE_ON_DEST::RELEASE_SEMAPHORE_ON_DEST[%p] - event[%p]", this, hEvent));
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}
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inline ~RELEASE_SEMAPHORE_ON_DEST()
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{
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if (NULL != m_hEvent)
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{
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LONG lDebug;
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ReleaseSemaphore(m_hEvent, 1, &lDebug);
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LOG((MSP_TRACE,
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"RELEASE_SEMAPHORE_ON_DEST::~RELEASE_SEMAPHORE_ON_DEST[%p] - released end semaphore[%p] -- old count was %ld",
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this, m_hEvent, lDebug));
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}
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}
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protected:
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HANDLE m_hEvent;
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};
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class CMediaTerminalFilter;
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class CFilterInfo;
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// implements single thread pump for the write media streaming terminal
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// filters. it creates a thread if necessary when a write terminal registers
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// itself (in commit). the filter signals its wait handle in decommit,
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// causing the thread to wake up and remove the filter from its data
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// structures. the thread returns when there are no more filters to service
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class CMediaPump
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{
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public:
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CMediaPump();
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virtual ~CMediaPump();
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// adds this filter to its wait array
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HRESULT Register(
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IN CMediaTerminalFilter *pFilter,
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IN HANDLE hWaitEvent
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);
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//
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// removes this filter from its wait array and timerq, and restarts sleep
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// with recalculated time
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//
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HRESULT UnRegister(
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IN HANDLE hWaitEvent // filter's event, used as filter id
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);
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// waits for filter events to be activated. also waits
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// for registration calls and timer events
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virtual HRESULT PumpMainLoop();
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int CountFilters();
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protected:
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typedef LOCAL_CRIT_LOCK<CComAutoCriticalSection> PUMP_LOCK;
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// thread pump - this is closed by the thread pump itself,
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// when the
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HANDLE m_hThread;
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// this event is used to signal the thread pump to exit the
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// critical section
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// all calls to Register first signal this event before trying
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// to acquire the critical section
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HANDLE m_hRegisterBeginSemaphore;
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// when a register call is in progress (m_hRegisterEvent was signaled)
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// the thread pump exits the critical section and blocks on this semaphore
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// the registering thread must release this semaphore if it signaled
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// m_hRegisterBeginSemaphore
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HANDLE m_hRegisterEndSemaphore;
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// regulates access to the member variables
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// the pump holds this during its wait and service actions
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// but releases it at the bottom of the loop
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CComAutoCriticalSection m_CritSec;
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// wait related members
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CMyArray<HANDLE> m_EventArray;
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CMyArray<CFilterInfo *> m_FilterInfoArray;
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CTimerQueue m_TimerQueue;
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HRESULT CreateThreadPump();
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void RemoveFilter(
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IN DWORD Index
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);
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void RemoveFilter(
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IN CFilterInfo *pFilterInfo
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);
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void ServiceFilter(
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IN CFilterInfo *pFilterInfo
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);
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void DestroyFilterInfoArray();
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};
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//////////////////////////////////////////////////////////////////////////////
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//
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// ZoltanS: non-optimal, but relatively painless way to get around scalability
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// limitation of 63 filters per pump thread. This class presents the same
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// external interface as the single thread pump, but creates as many pump
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// threads as are needed to serve the filters that are in use.
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//
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class CMediaPumpPool
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{
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public:
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CMediaPumpPool();
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~CMediaPumpPool();
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HRESULT Register(
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IN CMediaTerminalFilter *pFilter,
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IN HANDLE hWaitEvent
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);
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HRESULT UnRegister(
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IN HANDLE hWaitEvent // filter's event, used as filter id
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);
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private:
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//
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// read optional user configuration from registry (only on the first call,
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// subsequent calls do nothing)
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//
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HRESULT ReadRegistryValuesIfNeeded();
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//
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// create new pumps, nPumpsToCreate is the number of new pumps to create
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//
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HRESULT CreatePumps(int nPumpsToCreate);
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//
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// calculate the optimal number of pumps needed to service the number of
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// filters that we have
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//
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HRESULT GetOptimalNumberOfPumps(OUT int *pNumberOfPumps);
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//
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// this method returns the pump to be used to service the new filter
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//
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HRESULT PickThePumpToUse(int *pnPumpToUse);
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//
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// utility function that calculates the number of filters per pump
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//
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inline DWORD GetMaxNumberOfFiltersPerPump()
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{
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//
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// check if the value is configured in the registry
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//
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ReadRegistryValuesIfNeeded();
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//
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// return the value -- it was either read from the registry on the
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// first call to GetMaxNumberOfFiltersPerPump, or using default
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//
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return m_dwMaxNumberOfFilterPerPump;
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}
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private:
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CMSPArray<CMediaPump *> m_aPumps;
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CMSPCritSection m_CritSection;
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//
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// the value that specifies the max number of filters to be serviced by one
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// pump
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//
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DWORD m_dwMaxNumberOfFilterPerPump;
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};
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#endif // __MEDIA_STREAM_PUMP__
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