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262 lines
8.6 KiB
262 lines
8.6 KiB
//
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// server.c - Simple TCP/UDP server using Winsock 2.2
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//
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// This is a part of the Microsoft Source Code Samples.
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// Copyright 1996 - 2000 Microsoft Corporation.
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// All rights reserved.
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// This source code is only intended as a supplement to
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// Microsoft Development Tools and/or WinHelp documentation.
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// See these sources for detailed information regarding the
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// Microsoft samples programs.
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//
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <tpipv6.h> // For IPv6 Tech Preview.
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#include <ip6.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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//
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// It's too much trouble to include icmp6.h
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//
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typedef struct ICMPv6Header {
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unsigned char Type;
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unsigned char Code;
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unsigned short Checksum;
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} ICMPv6Header;
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#define DEFAULT_PROTOCOL 254 // Arbitrary unassigned protocol
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#define BUFFER_SIZE 65536
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void Usage(char *ProgName) {
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fprintf(stderr, "\nRaw socket receive program.\n");
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fprintf(stderr, "\n%s [-p protocol] [-a address]\n\n",
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ProgName);
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fprintf(stderr, " protocol\t\tProtocol to receive messages for. (default %s)\n",
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DEFAULT_PROTOCOL);
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fprintf(stderr, " address\tIP address on which to bind. (default: unspecified address)\n");
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WSACleanup();
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exit(1);
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}
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LPSTR DecodeError(int ErrorCode)
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{
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static char Message[1024];
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// If this program was multi-threaded, we'd want to use
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// FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here.
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// (And of course, free the buffer when we were done with it)
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, ErrorCode,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR)Message, 1024, NULL);
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return Message;
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}
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int main(int argc, char **argv)
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{
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char Buffer[BUFFER_SIZE], Hostname[NI_MAXHOST];
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unsigned char Protocol = DEFAULT_PROTOCOL;
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char *Address = NULL;
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int i, NumSocks, RetVal, FromLen, AmountRead;
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SOCKADDR_STORAGE From;
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WSADATA wsaData;
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ADDRINFO Hints, *AddrInfo, *AI;
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SOCKET ServSock[FD_SETSIZE];
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fd_set SockSet;
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// Parse arguments
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if (argc > 1) {
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for(i = 1;i < argc; i++) {
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if ((argv[i][0] == '-') || (argv[i][0] == '/') &&
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(argv[i][1] != 0) && (argv[i][2] == 0)) {
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switch(tolower(argv[i][1])) {
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case 'a':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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Address = argv[++i];
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break;
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}
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}
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Usage(argv[0]);
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break;
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case 'p':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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Protocol = atoi(argv[++i]);
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break;
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}
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}
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Usage(argv[0]);
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break;
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default:
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Usage(argv[0]);
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break;
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}
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} else
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Usage(argv[0]);
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}
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}
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// Ask for Winsock version 2.2.
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if ((RetVal = WSAStartup(MAKEWORD(2, 2), &wsaData)) != 0) {
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fprintf(stderr, "WSAStartup failed with error %d: %s\n",
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RetVal, DecodeError(RetVal));
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WSACleanup();
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return -1;
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}
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//
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// By setting the AI_PASSIVE flag in the hints to getaddrinfo, we're
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// indicating that we intend to use the resulting address(es) to bind
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// to a socket(s) for accepting incoming connections. This means that
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// when the Address parameter is NULL, getaddrinfo will return one
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// entry per allowed protocol family containing the unspecified address
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// for that family.
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//
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memset(&Hints, 0, sizeof(Hints));
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Hints.ai_family = PF_INET6;
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Hints.ai_socktype = SOCK_DGRAM; // Lie until getaddrinfo is fixed.
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Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE;
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RetVal = getaddrinfo(Address, "1" /* Dummy */, &Hints, &AddrInfo);
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if (RetVal != 0) {
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fprintf(stderr, "getaddrinfo failed with error %d: %s\n",
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RetVal, gai_strerror(RetVal));
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WSACleanup();
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return -1;
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}
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//
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// For each address getaddrinfo returned, we create a new socket,
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// bind that address to it, and create a queue to listen on.
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//
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for (i = 0, AI = AddrInfo; AI != NULL; AI = AI->ai_next) {
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// Highly unlikely, but check anyway.
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if (i == FD_SETSIZE) {
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printf("getaddrinfo returned more addresses than we could use.\n");
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break;
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}
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ServSock[i] = socket(AI->ai_family, SOCK_RAW, Protocol);
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if (ServSock[i] == INVALID_SOCKET){
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fprintf(stderr, "socket() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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continue;
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}
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//
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// bind() associates a local address and port combination
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// with the socket just created. This is most useful when
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// the application is a server that has a well-known port
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// that clients know about in advance.
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//
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if (bind(ServSock[i], AI->ai_addr, AI->ai_addrlen) == SOCKET_ERROR) {
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fprintf(stderr,"bind() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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closesocket(ServSock[i]);
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continue;
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}
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i++;
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printf("Listening on protocol %d\n", Protocol);
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}
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freeaddrinfo(AddrInfo);
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if (i == 0) {
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fprintf(stderr, "Fatal error: unable to serve on any address.\n");
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WSACleanup();
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return -1;
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}
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NumSocks = i;
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//
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// We now put the server into an eternal loop,
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// serving requests as they arrive.
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//
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FD_ZERO(&SockSet);
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while(1) {
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FromLen = sizeof(From);
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//
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// For connection orientated protocols, we will handle the
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// packets comprising a connection collectively. For datagram
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// protocols, we have to handle each datagram individually.
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//
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//
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// Check to see if we have any sockets remaining to be served
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// from previous time through this loop. If not, call select()
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// to wait for a connection request or a datagram to arrive.
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//
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for (i = 0; i < NumSocks; i++){
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if (FD_ISSET(ServSock[i], &SockSet))
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break;
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}
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if (i == NumSocks) {
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for (i = 0; i < NumSocks; i++)
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FD_SET(ServSock[i], &SockSet);
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if (select(NumSocks, &SockSet, 0, 0, 0) == SOCKET_ERROR) {
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fprintf(stderr, "select() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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WSACleanup();
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return -1;
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}
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}
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for (i = 0; i < NumSocks; i++){
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if (FD_ISSET(ServSock[i], &SockSet)) {
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FD_CLR(ServSock[i], &SockSet);
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break;
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}
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}
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AmountRead = recvfrom(ServSock[i], Buffer, sizeof(Buffer), 0,
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(LPSOCKADDR)&From, &FromLen);
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if (AmountRead == SOCKET_ERROR) {
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fprintf(stderr, "recvfrom() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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closesocket(ServSock[i]);
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break;
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}
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if (AmountRead == 0) {
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// This should never happen on an unconnected socket, but...
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printf("recvfrom() returned zero, aborting\n");
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closesocket(ServSock[i]);
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break;
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}
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RetVal = getnameinfo((LPSOCKADDR)&From, FromLen, Hostname,
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sizeof(Hostname), NULL, 0, NI_NUMERICHOST);
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if (RetVal != 0) {
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fprintf(stderr, "getnameinfo() failed with error %d: %s\n",
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RetVal, DecodeError(RetVal));
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strcpy(Hostname, "<unknown>");
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}
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if (Protocol == IP_PROTOCOL_ICMPv6) {
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ICMPv6Header *ICMP = (ICMPv6Header *)Buffer;
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printf("Received a ICMP message from %s\n", Hostname);
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printf("Type = %u, Code = %u\n", ICMP->Type, ICMP->Code);
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printf("Data = \"%.*s\"\n",
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AmountRead - sizeof(*ICMP), Buffer + sizeof(*ICMP));
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} else {
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printf("Received a %d byte datagram from %s \"%.*s\"\n",
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AmountRead, Hostname, AmountRead, Buffer);
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}
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}
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return 0;
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}
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