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381 lines
10 KiB
381 lines
10 KiB
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#include "stdafx.h"
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#include <direct.h>
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#include <tchar.h>
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#include "global.h"
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#include "pbrush.h"
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#include "pbrusdoc.h"
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#include "pbrusfrm.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static CHAR BASED_CODE THIS_FILE[] = __FILE__;
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#endif // _DEBUG
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#include "memtrace.h"
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/***************************************************************************/
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//
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// This function returns a pointer to a monochrome GDI brush with
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// alternating "black" and "white" pixels. This brush should NOT
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// be deleted!
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//
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CBrush* GetHalftoneBrush()
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{
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static CBrush NEAR halftoneBrush;
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if (halftoneBrush.m_hObject == NULL)
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{
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static WORD NEAR rgwHalftone [] =
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{
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0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555, 0xaaaa, 0x5555
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};
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CBitmap bitmap;
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if (!bitmap.CreateBitmap(8, 8, 1, 1, rgwHalftone))
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return NULL;
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if (!halftoneBrush.CreatePatternBrush(&bitmap))
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return NULL;
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}
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return &halftoneBrush;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// The following code manages a cache of GDI brushes that correspond to
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// the system defined colors. The cache is flushed when the user changes
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// any of the system colors using the control panel. Using GetSysBrush()
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// to get a system colored brush will be more efficient than creating the
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// brush yourself.
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//
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void ResetSysBrushes()
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{
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//NOTE: we don't include our extensions to the "system" brushes, because
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// often the brush handle is used as hbrBackground for a Window class!
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for (UINT nBrush = 0; nBrush < nSysBrushes + nOurBrushes; nBrush++)
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if (theApp.m_pbrSysColors[nBrush])
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{
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delete theApp.m_pbrSysColors[nBrush];
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theApp.m_pbrSysColors[nBrush] = NULL;
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}
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}
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COLORREF MyGetSysColor(UINT nSysColor)
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{
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if (nSysColor < nSysBrushes)
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return ::GetSysColor( nSysColor );
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static COLORREF NEAR rgColors[nOurBrushes] =
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{
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CMP_RGB_HILITE, CMP_RGB_LTGRAY, CMP_RGB_DKGRAY, CMP_RGB_BLACK,
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};
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ASSERT((int)nSysColor - CMP_COLOR_HILITE >= 0);
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ASSERT((int)nSysColor - CMP_COLOR_HILITE < nOurBrushes);
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return rgColors[nSysColor - CMP_COLOR_HILITE];
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}
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CBrush* GetSysBrush(UINT nSysColor)
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{
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ASSERT(nSysColor < nSysBrushes + nOurBrushes);
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if (! theApp.m_pbrSysColors[nSysColor])
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{
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COLORREF cr = MyGetSysColor(nSysColor);
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theApp.m_pbrSysColors[nSysColor] = new CBrush;
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if (theApp.m_pbrSysColors[nSysColor])
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{
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if (! theApp.m_pbrSysColors[nSysColor]->CreateSolidBrush( cr ))
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{
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TRACE( TEXT("GetSysBrush failed!\n") );
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theApp.SetGdiEmergency();
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delete theApp.m_pbrSysColors[nSysColor];
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theApp.m_pbrSysColors[nSysColor] = NULL;
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}
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}
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else
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theApp.SetMemoryEmergency();
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}
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return theApp.m_pbrSysColors[nSysColor];
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}
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//
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// PreTerminateList
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// Helper function for deleting all objects in a list, and then
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// truncating the list. Help stop leaks by using this, so your
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// objects don't get left in memory.
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//
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void PreTerminateList( CObList* pList )
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{
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if (pList == NULL || pList->IsEmpty())
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return;
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while (! pList->IsEmpty())
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{
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CObject* pObj = pList->RemoveHead();
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delete pObj;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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void MySplitPath (const TCHAR *szPath, TCHAR *szDrive, TCHAR *szDir, TCHAR *szName, TCHAR *szExt)
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{
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// Found this in tchar.h
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_tsplitpath (szPath, szDrive, szDir, szName, szExt);
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}
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// Remove the drive and directory from a file name...
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//
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CString StripPath(const TCHAR* szFilePath)
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{
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TCHAR szName [_MAX_FNAME + _MAX_EXT];
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TCHAR szExt [_MAX_EXT];
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MySplitPath(szFilePath, NULL, NULL, szName, szExt);
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lstrcat(szName, szExt);
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return CString(szName);
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}
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// Remove the name part of a file path. Return just the drive and directory.
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//
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CString StripName(const TCHAR* szFilePath)
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{
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TCHAR szPath [_MAX_DRIVE + _MAX_DIR];
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TCHAR szDir [_MAX_DIR];
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MySplitPath(szFilePath, szPath, szDir, NULL, NULL);
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lstrcat(szPath, szDir);
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return CString(szPath);
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}
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// Remove the name part of a file path. Return just the drive and directory, and name.
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//
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CString StripExtension(const TCHAR* szFilePath)
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{
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TCHAR szPath [_MAX_DRIVE + _MAX_DIR + _MAX_FNAME];
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TCHAR szDir [_MAX_DIR];
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TCHAR szName [_MAX_FNAME];
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MySplitPath(szFilePath, szPath, szDir, szName, NULL);
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lstrcat(szPath, szDir);
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lstrcat(szPath, szName);
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return CString(szPath);
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}
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// Get the extension of a file path.
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//
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CString GetExtension(const TCHAR* szFilePath)
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{
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TCHAR szExt [_MAX_EXT];
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MySplitPath(szFilePath, NULL, NULL, NULL, szExt);
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return CString(szExt);
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}
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// Get the name of a file path.
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//
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CString GetName(const TCHAR* szFilePath)
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{
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TCHAR szName [_MAX_FNAME];
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MySplitPath(szFilePath, NULL, NULL, szName, NULL);
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return CString(szName);
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}
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// Return the path to szFilePath relative to szDirectory. (E.g. if szFilePath
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// is "C:\FOO\BAR\CDR.CAR" and szDirectory is "C:\FOO", then "BAR\CDR.CAR"
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// is returned. This will never use '..'; if szFilePath is not in szDirectory
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// or a sub-directory, then szFilePath is returned unchanged.
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// If szDirectory is NULL, the current directory is used.
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//
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CString GetRelativeName(const TCHAR* szFilePath, const TCHAR* szDirectory /*= NULL*/)
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{
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CString strDir;
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if ( szDirectory == NULL )
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{
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GetCurrentDirectory(_MAX_DIR, strDir.GetBuffer(_MAX_DIR) );
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strDir.ReleaseBuffer();
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strDir += (TCHAR)TEXT('\\');
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szDirectory = strDir;
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}
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int cchDirectory = lstrlen(szDirectory);
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if (_tcsnicmp(szFilePath, szDirectory, cchDirectory) == 0)
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return CString(szFilePath + cchDirectory);
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else if ( szFilePath[0] == szDirectory[0] &&
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szFilePath[1] == TEXT(':') && szDirectory[1] == TEXT(':') ) // Remove drive if same.
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return CString(szFilePath + 2);
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return CString(szFilePath);
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}
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#if 0
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/////////////////////////////////////////////////////////////////////////////
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// Taken from windows system code. Contains intl support.
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/* Returns: 0x00 if no matching char,
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* 0x01 if menmonic char is matching,
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* 0x80 if first char is matching
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*/
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#define CH_PREFIX TEXT('&')
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int FindMnemChar(LPTSTR lpstr, TCHAR ch, BOOL fFirst, BOOL fPrefix)
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{
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register TCHAR chc;
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register TCHAR chnext;
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TCHAR chFirst;
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while (*lpstr == TEXT(' '))
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lpstr++;
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ch = (TCHAR)(DWORD)CharLower((LPTSTR)(DWORD)(BYTE)ch);
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chFirst = (TCHAR)(DWORD)CharLower((LPTSTR)(DWORD)(BYTE)(*lpstr));
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#ifndef DBCS
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if (fPrefix)
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{
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while (chc = *lpstr++)
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{
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if (((TCHAR)(DWORD)CharLower((LPTSTR)(DWORD)(BYTE)chc) == CH_PREFIX))
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{
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chnext = (TCHAR)(DWORD)CharLower((LPTSTR)(DWORD)(BYTE)*lpstr);
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if (chnext == CH_PREFIX)
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lpstr++;
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else
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if (chnext == ch)
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return(0x01);
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else
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{
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return(0x00);
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}
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}
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}
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}
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#else
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#ifdef JAPAN
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if (fPrefix)
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{
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WORD wvch, xvkey;
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// get OEM-dependent virtual key code
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if ((wvch = VkKeyScan((BYTE)ch)) != -1)
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wvch &= 0xFF;
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while (chc = *lpstr++)
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{
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if (IsDBCSLeadByte(chc))
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{
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lpstr++;
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continue;
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}
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if ( (chc == CH_PREFIX) ||
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(KanjiMenuMode == KMM_ENGLISH && chc == CH_ENGLISHPREFIX) ||
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(KanjiMenuMode == KMM_KANJI && chc == CH_KANJIPREFIX))
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{
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chnext = (TCHAR)CharLower((LPTSTR)(DWORD)(BYTE)*lpstr);
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if (chnext == CH_PREFIX)
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lpstr++;
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else
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if (chnext == ch)
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return(0x01);
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// Compare should be done with virtual key in Kanji menu mode
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// in order to accept Digit shortcut key and save English
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// windows applications!
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xvkey = VkKeyScan((BYTE)chnext);
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if (xvkey != 0xFFFF && (xvkey & 0xFF) == wvch)
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return(0x01);
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else
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return(0x00);
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}
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}
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}
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#else
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#ifdef KOREA
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if( fPrefix )
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{
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WORD wHangeul;
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register TCHAR chnext2;
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if( KanjiMenuMode != KMM_KANJI )
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{
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while (chc = *lpstr++)
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{
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if (IsDBCSLeadByte(chc))
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{
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lpstr++;
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continue;
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}
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if ( (chc == CH_PREFIX) ||
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(KanjiMenuMode == KMM_ENGLISH && chc == CH_ENGLISHPREFIX))
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{
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chnext = (TCHAR)CharLower((LPTSTR)(DWORD)(BYTE)*lpstr);
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if (chnext == CH_PREFIX)
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lpstr++;
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else
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if (chnext == ch)
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return(0x01);
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else
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return(0x00);
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}
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}
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}
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else
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{ //KMM_KANJI
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if( ch >= TEXT('0') && ch <= TEXT('9') )
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wHangeul = 0x0a3b0 | ( (BYTE)ch & 0x0f ); // junja 0 + offset
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else
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if( ch >= TEXT('a') && ch <= TEXT('z') )
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wHangeul = TranslateHangeul( ch );
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else
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return(0x00);
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while (chc = *lpstr++)
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{
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if (IsDBCSLeadByte(chc))
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{
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lpstr++;
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continue;
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}
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if(chc == CH_KANJIPREFIX)
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{
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chnext = *lpstr++;
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chnext2 = *lpstr;
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if(chnext == HIBYTE(wHangeul) && chnext2 == LOBYTE(wHangeul))
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return(0x01);
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else
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return(0x00);
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}
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}
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}
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#endif //KOREA
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#endif //JAPAN
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#endif //!DBCS
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if (fFirst && (ch == chFirst))
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return(0x80);
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return(0x00);
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}
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#endif
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