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46 lines
1.3 KiB
46 lines
1.3 KiB
//--------------------------------------------------------------------------;
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//
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// File: advaudio.h
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//
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// Copyright (c) 1997 Microsoft Corporation. All rights reserved
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//
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//
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//--------------------------------------------------------------------------;
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#ifndef ADVAUDIO_HEADER
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#define ADVAUDIO_HEADER
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typedef struct CPLDATA
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{
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DWORD dwHWLevel;
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DWORD dwSRCLevel;
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DWORD dwSpeakerConfig;
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DWORD dwSpeakerType;
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} CPLDATA, *LPCPLDATA;
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typedef struct AUDDATA
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{
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GUID devGuid;
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BOOL fValid;
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BOOL fRecord;
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DWORD waveId;
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CPLDATA stored;
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CPLDATA current;
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DWORD dwDefaultHWLevel; // Obtain the default acceleration from DSound
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} AUDDATA, *LPAUDDATA;
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STDAPI_(void) AdvancedAudio(HWND hWnd, HINSTANCE hInst, const TCHAR *szHelpFile,
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DWORD dwWaveId, LPTSTR szDeviceName, BOOL fRecord);
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STDAPI_(void) ToggleApplyButton(HWND hWnd);
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STDAPI_(void) ApplyCurrentSettings(LPAUDDATA pAD);
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HRESULT CheckDSAccelerationPriv(GUID guidDevice, BOOL fRecord, HRESULT *phrGet);
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HRESULT CheckDSSrcQualityPriv(GUID guidDevice, BOOL fRecord, HRESULT *phrGet);
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HRESULT CheckDSSpeakerConfigPriv(GUID guidDevice, BOOL fRecord, HRESULT *phrGet);
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extern AUDDATA gAudData;
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extern HINSTANCE ghInst;
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extern const TCHAR* gszHelpFile;
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#endif // ADVAUDIO_HEADER
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