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318 lines
8.0 KiB
318 lines
8.0 KiB
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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NULL=
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################################################################################
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# Begin Target
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# Name "d3dframe - Win32 Release"
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# Name "d3dframe - Win32 Debug"
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!IF "$(CFG)" == "d3dframe - Win32 Release"
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################################################################################
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# Begin Source File
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DEP_CPP_D3DEN=\
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"..\..\include\D3DEnum.h"\
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"..\..\include\D3DUtil.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\d3dframe.cpp
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DEP_CPP_D3DFR=\
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"..\..\include\D3DFrame.h"\
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"..\..\include\D3DUtil.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dtypes.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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"$(INTDIR)\d3dframe.obj" : $(SOURCE) $(DEP_CPP_D3DFR) "$(INTDIR)"
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# End Source File
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SOURCE=.\d3dmath.cpp
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DEP_CPP_D3DMA=\
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"..\..\include\D3DMath.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dtypes.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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"$(INTDIR)\d3dmath.obj" : $(SOURCE) $(DEP_CPP_D3DMA) "$(INTDIR)"
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\d3dtextr.cpp
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DEP_CPP_D3DTE=\
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"..\..\include\D3DTextr.h"\
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"..\..\include\D3DUtil.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dtypes.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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"$(INTDIR)\d3dtextr.obj" : $(SOURCE) $(DEP_CPP_D3DTE) "$(INTDIR)"
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\d3dutil.cpp
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DEP_CPP_D3DUT=\
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"..\..\include\D3DUtil.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dtypes.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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"$(INTDIR)\d3dutil.obj" : $(SOURCE) $(DEP_CPP_D3DUT) "$(INTDIR)"
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\d3dfile.cpp
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DEP_CPP_D3DFI=\
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"..\..\include\D3DFile.h"\
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"..\..\include\D3DMath.h"\
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"..\..\include\D3DTextr.h"\
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"..\..\include\D3DUtil.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dtypes.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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{$(INCLUDE)}"\dxfile.h"\
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{$(INCLUDE)}"\rmxfguid.h"\
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{$(INCLUDE)}"\rmxftmpl.h"\
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"$(INTDIR)\d3dfile.obj" : $(SOURCE) $(DEP_CPP_D3DFI) "$(INTDIR)"
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# End Source File
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################################################################################
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SOURCE=.\d3dapp.cpp
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DEP_CPP_D3DAP=\
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"..\..\include\D3DApp.h"\
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"..\..\include\D3DEnum.h"\
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"..\..\include\D3DFrame.h"\
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"..\..\include\D3DRes.h"\
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"..\..\include\D3DUtil.h"\
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"c:\mssdk\include\d3dcaps.h"\
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"c:\mssdk\include\d3dtypes.h"\
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"c:\mssdk\include\d3dvec.inl"\
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{$(INCLUDE)}"\d3d.h"\
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"$(INTDIR)\d3dapp.obj" : $(SOURCE) $(DEP_CPP_D3DAP) "$(INTDIR)"
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# End Source File
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# End Target
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# End Project
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################################################################################
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