Counter Strike : Global Offensive Source Code
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  1. //====== Copyright (C), Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose: This file defines all of our mapgroups that can be selected on
  4. // the client for GC-matchmaking and server would map these mapgroups
  5. // to the corresponding mapgroup of gamemodes.txt
  6. //
  7. //=============================================================================
  8. MAPGROUPENUM( de_dust )
  9. MAPGROUPENUM( de_dust2 )
  10. MAPGROUPENUM( de_train )
  11. MAPGROUPENUM( de_aztec )
  12. MAPGROUPENUM( de_inferno )
  13. MAPGROUPENUM( de_nuke )
  14. MAPGROUPENUM( de_vertigo )
  15. MAPGROUPENUM( de_mirage )
  16. MAPGROUPENUM( cs_office )
  17. MAPGROUPENUM( cs_italy )
  18. MAPGROUPENUM( cs_assault )
  19. MAPGROUPENUM( cs_militia )
  20. MAPGROUPENUM( de_cache )
  21. MAPGROUPENUM( de_overpass )
  22. MAPGROUPENUM( de_cbble )
  23. MAPGROUPENUM( de_canals )
  24. MAPGROUPENUM( cs_cruise )
  25. MAPGROUPENUM( de_coast )
  26. MAPGROUPENUM( de_empire )
  27. MAPGROUPENUM( de_mikla )
  28. MAPGROUPENUM( de_royal )
  29. MAPGROUPENUM( de_santorini )
  30. MAPGROUPENUM( de_tulip )