Counter Strike : Global Offensive Source Code
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//====== Copyright (C), Valve Corporation, All rights reserved. =======
//
// Purpose: This file defines all of our mapgroups that can be selected on
// the client for GC-matchmaking and server would map these mapgroups
// to the corresponding mapgroup of gamemodes.txt
//
//=============================================================================
MAPGROUPENUM( de_dust ) MAPGROUPENUM( de_dust2 ) MAPGROUPENUM( de_train ) MAPGROUPENUM( de_aztec ) MAPGROUPENUM( de_inferno ) MAPGROUPENUM( de_nuke ) MAPGROUPENUM( de_vertigo ) MAPGROUPENUM( de_mirage )
MAPGROUPENUM( cs_office ) MAPGROUPENUM( cs_italy ) MAPGROUPENUM( cs_assault ) MAPGROUPENUM( cs_militia ) MAPGROUPENUM( de_cache )
MAPGROUPENUM( de_overpass ) MAPGROUPENUM( de_cbble ) MAPGROUPENUM( de_canals )
MAPGROUPENUM( cs_cruise ) MAPGROUPENUM( de_coast ) MAPGROUPENUM( de_empire ) MAPGROUPENUM( de_mikla ) MAPGROUPENUM( de_royal ) MAPGROUPENUM( de_santorini ) MAPGROUPENUM( de_tulip )
|