Counter Strike : Global Offensive Source Code
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//====== Copyright (C), Valve Corporation, All rights reserved. =======
//
// Purpose: This file defines all of our mapgroups that can be selected on
// the client for GC-matchmaking and server would map these mapgroups
// to the corresponding mapgroup of gamemodes.txt
//
//=============================================================================
MAPGROUPENUM( de_dust )
MAPGROUPENUM( de_dust2 )
MAPGROUPENUM( de_train )
MAPGROUPENUM( de_aztec )
MAPGROUPENUM( de_inferno )
MAPGROUPENUM( de_nuke )
MAPGROUPENUM( de_vertigo )
MAPGROUPENUM( de_mirage )
MAPGROUPENUM( cs_office )
MAPGROUPENUM( cs_italy )
MAPGROUPENUM( cs_assault )
MAPGROUPENUM( cs_militia )
MAPGROUPENUM( de_cache )
MAPGROUPENUM( de_overpass )
MAPGROUPENUM( de_cbble )
MAPGROUPENUM( de_canals )
MAPGROUPENUM( cs_cruise )
MAPGROUPENUM( de_coast )
MAPGROUPENUM( de_empire )
MAPGROUPENUM( de_mikla )
MAPGROUPENUM( de_royal )
MAPGROUPENUM( de_santorini )
MAPGROUPENUM( de_tulip )