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34 lines
960 B
34 lines
960 B
//====== Copyright (C), Valve Corporation, All rights reserved. =======
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//
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// Purpose: This file defines all of our mapgroups that can be selected on
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// the client for GC-matchmaking and server would map these mapgroups
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// to the corresponding mapgroup of gamemodes.txt
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//
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//=============================================================================
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MAPGROUPENUM( de_dust )
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MAPGROUPENUM( de_dust2 )
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MAPGROUPENUM( de_train )
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MAPGROUPENUM( de_aztec )
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MAPGROUPENUM( de_inferno )
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MAPGROUPENUM( de_nuke )
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MAPGROUPENUM( de_vertigo )
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MAPGROUPENUM( de_mirage )
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MAPGROUPENUM( cs_office )
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MAPGROUPENUM( cs_italy )
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MAPGROUPENUM( cs_assault )
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MAPGROUPENUM( cs_militia )
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MAPGROUPENUM( de_cache )
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MAPGROUPENUM( de_overpass )
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MAPGROUPENUM( de_cbble )
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MAPGROUPENUM( de_canals )
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MAPGROUPENUM( cs_cruise )
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MAPGROUPENUM( de_coast )
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MAPGROUPENUM( de_empire )
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MAPGROUPENUM( de_mikla )
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MAPGROUPENUM( de_royal )
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MAPGROUPENUM( de_santorini )
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MAPGROUPENUM( de_tulip )
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