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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "hlfaceposer.h"
#include <mxtk/mx.h>
#include "expressions.h"
#include "StudioModel.h"
#include "filesystem.h"
#include "viewersettings.h"
#include "matsyswin.h"
#include "checksum_crc.h"
#include "expclass.h"
#include "ControlPanel.h"
#include "faceposer_models.h"
#include "mdlviewer.h"
static int g_counter = 0;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExpression::CExpression( void ) { name[ 0 ] = 0; index = 0; description[ 0 ] = 0; memset( setting, 0, sizeof( setting ) );
for ( int i = 0; i < MAX_FP_MODELS; i++ ) { m_Bitmap[ i ].valid = false; }
m_nUndoCurrent = 0; m_bModified = false;
m_bSelected = false;
m_bDirty = false;
expressionclass[ 0 ] = 0; }
//-----------------------------------------------------------------------------
// Purpose: Copy constructor
// Input : from -
//-----------------------------------------------------------------------------
CExpression::CExpression( const CExpression& from ) { int i;
strcpy( name, from.name ); index = from.index; strcpy( description, from.description ); for ( i = 0; i < MAX_FP_MODELS; i++ ) { m_Bitmap[ i ] = from.m_Bitmap[ i ]; }
m_bModified = from.m_bModified;
for ( i = 0 ; i < from.undo.Count(); i++ ) { CExpUndoInfo *newUndo = new CExpUndoInfo(); *newUndo = *from.undo[ i ]; undo.AddToTail( newUndo ); }
m_nUndoCurrent = from.m_nUndoCurrent;
m_bSelected = from.m_bSelected;
m_bDirty = from.m_bDirty;
strcpy( expressionclass, from.expressionclass );
memcpy( setting, from.setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, from.weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CExpression::~CExpression( void ) { ResetUndo(); }
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CExpression::GetDirty( void ) { return m_bDirty; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : dirty -
//-----------------------------------------------------------------------------
void CExpression::SetDirty( bool dirty ) { m_bDirty = dirty; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : float
//-----------------------------------------------------------------------------
float *CExpression::GetSettings( void ) { return setting; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : float
//-----------------------------------------------------------------------------
float *CExpression::GetWeights( void ) { return weight; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : mod -
//-----------------------------------------------------------------------------
void CExpression::SetModified( bool mod ) { m_bModified = mod; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CExpression::GetModified( void ) { return m_bModified; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : selected -
//-----------------------------------------------------------------------------
void CExpression::SetSelected( bool selected ) { m_bSelected = selected; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CExpression::GetSelected( void ) { return m_bSelected; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CExpression::ResetUndo( void ) { CExpUndoInfo *u; for ( int i = 0; i < undo.Count(); i++ ) { u = undo[ i ]; delete u; }
undo.RemoveAll(); m_nUndoCurrent = 0; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CExpression::CanRedo( void ) { if ( !undo.Count() ) return false;
if ( m_nUndoCurrent == 0 ) return false;
return true; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CExpression::CanUndo( void ) { if ( !undo.Count() ) return false;
if ( m_nUndoCurrent >= undo.Count() ) return false;
return true; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CExpression::UndoLevels( void ) { return undo.Count(); }
//-----------------------------------------------------------------------------
// Purpose:
// Output : int
//-----------------------------------------------------------------------------
int CExpression::UndoCurrent( void ) { return m_nUndoCurrent; }
void ChecksumFlexControllers( bool bSpew, char const *name, CRC32_t &crc, const float *settings, const float *weights );
CRC32_t CExpression::GetBitmapCRC() { CRC32_t crc;
float *s = setting; float *w = weight;
// Note, we'll use the pristine values if this has changed
if ( undo.Count() >= 1 ) { s = undo[ undo.Count() - 1 ]->setting; w = undo[ undo.Count() - 1 ]->weight; }
// This walks the global controllers sorted by name and only includes values with a setting or value which is != 0.0f
ChecksumFlexControllers( false, name, crc, s, w );
return crc; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : const char
//-----------------------------------------------------------------------------
const char *CExpression::GetBitmapCheckSum() { CRC32_t crc = GetBitmapCRC();
// Create string name out of binary data
static char hex[ 9 ]; Q_binarytohex( (byte *)&crc, sizeof( crc ), hex, sizeof( hex ) ); return hex; }
//-----------------------------------------------------------------------------
// Purpose:
// Output : const char
//-----------------------------------------------------------------------------
const char *CExpression::GetBitmapFilename( int modelindex ) { static char filename[ 256 ] = { 0 }; char const *classname = "error"; CExpClass *cl = GetExpressionClass(); if ( cl ) { classname = cl->GetBaseName(); } char modelName[512], modelNameTemp[512]; Q_strncpy( modelNameTemp, models->GetModelName( modelindex ), sizeof( modelNameTemp ) );
char const *in = modelNameTemp; char *out = modelName;
while ( *in ) { if ( V_isalnum( *in ) || *in == '_' || *in == '\\' || *in == '/' || *in == '.' || *in == ':' ) { *out++ = *in; } in++; } *out = 0;
sprintf( filename, "expressions/%s/%s/%s.bmp", modelName, classname, GetBitmapCheckSum() );
Q_FixSlashes( filename ); strlwr( filename );
CreatePath( filename ); return filename; }
void CExpression::CreateNewBitmap( int modelindex ) { MatSysWindow *pWnd = g_pMatSysWindow; if ( !pWnd ) return;
StudioModel *model = models->GetStudioModel( modelindex ); if ( !model ) return;
CStudioHdr *hdr = models->GetStudioHeader( modelindex ); if ( !hdr ) return;
char filename[ 256 ]; strcpy( filename, GetBitmapFilename( modelindex ) ); if ( !Q_strstr( filename, ".bmp" ) ) return;
models->CreateNewBitmap( modelindex, filename, 0, 128, true, this, &m_Bitmap[ modelindex ] ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *exp -
//-----------------------------------------------------------------------------
void CExpression::PushUndoInformation( void ) { SetModified( true );
// A real change to the data wipes out the redo counters
WipeRedoInformation();
CExpUndoInfo *newundo = new CExpUndoInfo;
memcpy( newundo->setting, setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memset( newundo->redosetting, 0, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( newundo->weight, weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memset( newundo->redoweight, 0, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
newundo->counter = g_counter++;
undo.AddToHead( newundo );
Assert( m_nUndoCurrent == 0 ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *exp -
//-----------------------------------------------------------------------------
void CExpression::PushRedoInformation( void ) { Assert( undo.Count() >= 1 );
CExpUndoInfo *redo = undo[ 0 ]; memcpy( redo->redosetting, setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( redo->redoweight, weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *exp -
//-----------------------------------------------------------------------------
void CExpression::Undo( void ) { if ( !CanUndo() ) return;
Assert( m_nUndoCurrent < undo.Count() );
CExpUndoInfo *u = undo[ m_nUndoCurrent++ ]; Assert( u ); memcpy( setting, u->setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, u->weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *exp -
//-----------------------------------------------------------------------------
void CExpression::Redo( void ) { if ( !CanRedo() ) return;
Assert( m_nUndoCurrent >= 1 ); Assert( m_nUndoCurrent <= undo.Count() );
CExpUndoInfo *u = undo[ --m_nUndoCurrent ]; Assert( u ); memcpy( setting, u->redosetting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, u->redoweight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *exp -
//-----------------------------------------------------------------------------
void CExpression::WipeRedoInformation( void ) { // Wipe out all stuff newer then m_nUndoCurrent
int level = 0; while ( level < m_nUndoCurrent ) { CExpUndoInfo *u = undo[ 0 ]; undo.Remove( 0 ); Assert( u ); delete u; level++; }
m_nUndoCurrent = 0; }
//-----------------------------------------------------------------------------
// Purpose: Revert to last saved state
//-----------------------------------------------------------------------------
void CExpression::Revert( void ) { SetDirty( false );
if ( undo.Count() <= 0 ) return;
// Go back to original data
CExpUndoInfo *u = undo[ undo.Count() - 1 ]; Assert( u );
memcpy( setting, u->setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, u->weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
ResetUndo(); }
//-----------------------------------------------------------------------------
// Purpose:
// Output : CExpClass
//-----------------------------------------------------------------------------
CExpClass *CExpression::GetExpressionClass( void ) { CExpClass *cl = expressions->FindClass( expressionclass, false ); if ( !cl ) { Assert( cl ); } return cl; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *classname -
//-----------------------------------------------------------------------------
void CExpression::SetExpressionClass( char const *classname ) { strcpy( expressionclass, classname ); }
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