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472 lines
12 KiB
472 lines
12 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "hlfaceposer.h"
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#include <mxtk/mx.h>
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#include "expressions.h"
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#include "StudioModel.h"
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#include "filesystem.h"
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#include "viewersettings.h"
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#include "matsyswin.h"
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#include "checksum_crc.h"
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#include "expclass.h"
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#include "ControlPanel.h"
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#include "faceposer_models.h"
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#include "mdlviewer.h"
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static int g_counter = 0;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CExpression::CExpression( void )
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{
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name[ 0 ] = 0;
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index = 0;
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description[ 0 ] = 0;
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memset( setting, 0, sizeof( setting ) );
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for ( int i = 0; i < MAX_FP_MODELS; i++ )
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{
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m_Bitmap[ i ].valid = false;
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}
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m_nUndoCurrent = 0;
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m_bModified = false;
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m_bSelected = false;
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m_bDirty = false;
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expressionclass[ 0 ] = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Copy constructor
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// Input : from -
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//-----------------------------------------------------------------------------
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CExpression::CExpression( const CExpression& from )
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{
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int i;
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strcpy( name, from.name );
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index = from.index;
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strcpy( description, from.description );
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for ( i = 0; i < MAX_FP_MODELS; i++ )
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{
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m_Bitmap[ i ] = from.m_Bitmap[ i ];
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}
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m_bModified = from.m_bModified;
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for ( i = 0 ; i < from.undo.Count(); i++ )
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{
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CExpUndoInfo *newUndo = new CExpUndoInfo();
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*newUndo = *from.undo[ i ];
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undo.AddToTail( newUndo );
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}
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m_nUndoCurrent = from.m_nUndoCurrent;
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m_bSelected = from.m_bSelected;
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m_bDirty = from.m_bDirty;
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strcpy( expressionclass, from.expressionclass );
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memcpy( setting, from.setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memcpy( weight, from.weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CExpression::~CExpression( void )
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{
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ResetUndo();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CExpression::GetDirty( void )
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{
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return m_bDirty;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : dirty -
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//-----------------------------------------------------------------------------
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void CExpression::SetDirty( bool dirty )
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{
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m_bDirty = dirty;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : float
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//-----------------------------------------------------------------------------
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float *CExpression::GetSettings( void )
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{
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return setting;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : float
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//-----------------------------------------------------------------------------
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float *CExpression::GetWeights( void )
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{
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return weight;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : mod -
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//-----------------------------------------------------------------------------
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void CExpression::SetModified( bool mod )
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{
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m_bModified = mod;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CExpression::GetModified( void )
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{
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return m_bModified;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : selected -
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//-----------------------------------------------------------------------------
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void CExpression::SetSelected( bool selected )
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{
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m_bSelected = selected;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CExpression::GetSelected( void )
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{
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return m_bSelected;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CExpression::ResetUndo( void )
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{
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CExpUndoInfo *u;
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for ( int i = 0; i < undo.Count(); i++ )
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{
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u = undo[ i ];
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delete u;
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}
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undo.RemoveAll();
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m_nUndoCurrent = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CExpression::CanRedo( void )
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{
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if ( !undo.Count() )
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return false;
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if ( m_nUndoCurrent == 0 )
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CExpression::CanUndo( void )
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{
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if ( !undo.Count() )
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return false;
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if ( m_nUndoCurrent >= undo.Count() )
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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int CExpression::UndoLevels( void )
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{
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return undo.Count();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : int
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//-----------------------------------------------------------------------------
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int CExpression::UndoCurrent( void )
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{
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return m_nUndoCurrent;
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}
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void ChecksumFlexControllers( bool bSpew, char const *name, CRC32_t &crc, const float *settings, const float *weights );
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CRC32_t CExpression::GetBitmapCRC()
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{
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CRC32_t crc;
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float *s = setting;
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float *w = weight;
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// Note, we'll use the pristine values if this has changed
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if ( undo.Count() >= 1 )
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{
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s = undo[ undo.Count() - 1 ]->setting;
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w = undo[ undo.Count() - 1 ]->weight;
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}
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// This walks the global controllers sorted by name and only includes values with a setting or value which is != 0.0f
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ChecksumFlexControllers( false, name, crc, s, w );
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return crc;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const char
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//-----------------------------------------------------------------------------
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const char *CExpression::GetBitmapCheckSum()
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{
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CRC32_t crc = GetBitmapCRC();
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// Create string name out of binary data
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static char hex[ 9 ];
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Q_binarytohex( (byte *)&crc, sizeof( crc ), hex, sizeof( hex ) );
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return hex;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : const char
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//-----------------------------------------------------------------------------
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const char *CExpression::GetBitmapFilename( int modelindex )
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{
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static char filename[ 256 ] = { 0 };
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char const *classname = "error";
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CExpClass *cl = GetExpressionClass();
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if ( cl )
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{
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classname = cl->GetBaseName();
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}
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char modelName[512], modelNameTemp[512];
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Q_strncpy( modelNameTemp, models->GetModelName( modelindex ), sizeof( modelNameTemp ) );
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char const *in = modelNameTemp;
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char *out = modelName;
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while ( *in )
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{
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if ( V_isalnum( *in ) ||
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*in == '_' ||
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*in == '\\' ||
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*in == '/' ||
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*in == '.' ||
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*in == ':' )
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{
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*out++ = *in;
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}
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in++;
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}
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*out = 0;
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sprintf( filename, "expressions/%s/%s/%s.bmp", modelName, classname, GetBitmapCheckSum() );
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Q_FixSlashes( filename );
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strlwr( filename );
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CreatePath( filename );
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return filename;
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}
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void CExpression::CreateNewBitmap( int modelindex )
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{
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MatSysWindow *pWnd = g_pMatSysWindow;
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if ( !pWnd )
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return;
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StudioModel *model = models->GetStudioModel( modelindex );
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if ( !model )
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return;
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CStudioHdr *hdr = models->GetStudioHeader( modelindex );
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if ( !hdr )
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return;
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char filename[ 256 ];
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strcpy( filename, GetBitmapFilename( modelindex ) );
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if ( !Q_strstr( filename, ".bmp" ) )
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return;
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models->CreateNewBitmap( modelindex, filename, 0, 128, true, this, &m_Bitmap[ modelindex ] );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *exp -
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//-----------------------------------------------------------------------------
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void CExpression::PushUndoInformation( void )
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{
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SetModified( true );
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// A real change to the data wipes out the redo counters
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WipeRedoInformation();
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CExpUndoInfo *newundo = new CExpUndoInfo;
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memcpy( newundo->setting, setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memset( newundo->redosetting, 0, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memcpy( newundo->weight, weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memset( newundo->redoweight, 0, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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newundo->counter = g_counter++;
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undo.AddToHead( newundo );
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Assert( m_nUndoCurrent == 0 );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *exp -
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//-----------------------------------------------------------------------------
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void CExpression::PushRedoInformation( void )
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{
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Assert( undo.Count() >= 1 );
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CExpUndoInfo *redo = undo[ 0 ];
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memcpy( redo->redosetting, setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memcpy( redo->redoweight, weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *exp -
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//-----------------------------------------------------------------------------
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void CExpression::Undo( void )
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{
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if ( !CanUndo() )
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return;
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Assert( m_nUndoCurrent < undo.Count() );
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CExpUndoInfo *u = undo[ m_nUndoCurrent++ ];
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Assert( u );
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memcpy( setting, u->setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memcpy( weight, u->weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *exp -
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//-----------------------------------------------------------------------------
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void CExpression::Redo( void )
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{
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if ( !CanRedo() )
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return;
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Assert( m_nUndoCurrent >= 1 );
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Assert( m_nUndoCurrent <= undo.Count() );
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CExpUndoInfo *u = undo[ --m_nUndoCurrent ];
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Assert( u );
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memcpy( setting, u->redosetting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memcpy( weight, u->redoweight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *exp -
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//-----------------------------------------------------------------------------
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void CExpression::WipeRedoInformation( void )
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{
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// Wipe out all stuff newer then m_nUndoCurrent
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int level = 0;
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while ( level < m_nUndoCurrent )
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{
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CExpUndoInfo *u = undo[ 0 ];
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undo.Remove( 0 );
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Assert( u );
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delete u;
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level++;
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}
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m_nUndoCurrent = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Revert to last saved state
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//-----------------------------------------------------------------------------
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void CExpression::Revert( void )
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{
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SetDirty( false );
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if ( undo.Count() <= 0 )
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return;
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// Go back to original data
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CExpUndoInfo *u = undo[ undo.Count() - 1 ];
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Assert( u );
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memcpy( setting, u->setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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memcpy( weight, u->weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) );
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ResetUndo();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : CExpClass
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//-----------------------------------------------------------------------------
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CExpClass *CExpression::GetExpressionClass( void )
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{
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CExpClass *cl = expressions->FindClass( expressionclass, false );
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if ( !cl )
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{
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Assert( cl );
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}
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return cl;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *classname -
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//-----------------------------------------------------------------------------
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void CExpression::SetExpressionClass( char const *classname )
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{
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strcpy( expressionclass, classname );
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}
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