Counter Strike : Global Offensive Source Code
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  1. //-----------------------------------------------------------------------------
  2. // uvlightmap.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,..\common"
  14. // $PreprocessorDefinitions "$BASE"
  15. }
  16. $Linker
  17. {
  18. $AdditionalDependencies "winmm.lib comctl32.lib"
  19. // $IgnoreSpecificLibrary "libc;libcd;libcmtd;libcp"
  20. // $AdditionalOptions "/FORCE"
  21. }
  22. }
  23. $Configuration "Debug"
  24. {
  25. $General
  26. {
  27. $OutputDirectory ".\Debug_vfontdecompiler"
  28. $IntermediateDirectory ".\Debug_vfontdecompiler"
  29. }
  30. }
  31. $Configuration "Release"
  32. {
  33. $General
  34. {
  35. $OutputDirectory ".\Release_vfontdecompiler"
  36. $IntermediateDirectory ".\Release_vfontdecompiler"
  37. }
  38. }
  39. $Project "vfont_decompiler"
  40. {
  41. $Folder "Source Files"
  42. {
  43. $File "vfont_decompiler.cpp"
  44. }
  45. $Folder "Header Files"
  46. {
  47. }
  48. $Folder "Link Libraries"
  49. {
  50. $File "$SRCDIR\lib\public\tier2.lib"
  51. $File "$SRCDIR\lib\public\tier3.lib"
  52. }
  53. }