Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// uvlightmap.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\common"
// $PreprocessorDefinitions "$BASE"
}
$Linker
{
$AdditionalDependencies "winmm.lib comctl32.lib"
// $IgnoreSpecificLibrary "libc;libcd;libcmtd;libcp"
// $AdditionalOptions "/FORCE"
}
}
$Configuration "Debug"
{
$General
{
$OutputDirectory ".\Debug_vfontdecompiler"
$IntermediateDirectory ".\Debug_vfontdecompiler"
}
}
$Configuration "Release"
{
$General
{
$OutputDirectory ".\Release_vfontdecompiler"
$IntermediateDirectory ".\Release_vfontdecompiler"
}
}
$Project "vfont_decompiler"
{
$Folder "Source Files"
{
$File "vfont_decompiler.cpp"
}
$Folder "Header Files"
{
}
$Folder "Link Libraries"
{
$File "$SRCDIR\lib\public\tier2.lib"
$File "$SRCDIR\lib\public\tier3.lib"
}
}