Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef MDLOBJECTS_H
  7. #define MDLOBJECTS_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "mdlobjects/dmemdllist.h"
  12. #include "mdlobjects/dmebbox.h"
  13. #include "mdlobjects/dmehitbox.h"
  14. #include "mdlobjects/dmehitboxset.h"
  15. #include "mdlobjects/dmehitboxsetlist.h"
  16. #include "mdlobjects/dmebodypart.h"
  17. #include "mdlobjects/dmeblankbodypart.h"
  18. #include "mdlobjects/dmelod.h"
  19. #include "mdlobjects/dmelodlist.h"
  20. #include "mdlobjects/dmecollisionmodel.h"
  21. #include "mdlobjects/dmecollisionjoints.h"
  22. #include "mdlobjects/dmebodygroup.h"
  23. #include "mdlobjects/dmebodygrouplist.h"
  24. #include "mdlobjects/dmeboneweight.h"
  25. #include "mdlobjects/dmebonemask.h"
  26. #include "mdlobjects/dmebonemasklist.h"
  27. #include "mdlobjects/dmemotioncontrol.h"
  28. #include "mdlobjects/dmeik.h"
  29. #include "mdlobjects/dmeanimcmd.h"
  30. #include "mdlobjects/dmesequence.h"
  31. #include "mdlobjects/dmesequencelist.h"
  32. #include "mdlobjects/dmeincludemodellist.h"
  33. #include "mdlobjects/dmedefinebone.h"
  34. #include "mdlobjects/dmedefinebonelist.h"
  35. #include "mdlobjects/dmematerialgroup.h"
  36. #include "mdlobjects/dmematerialgrouplist.h"
  37. #include "mdlobjects/dmeeyeballglobals.h"
  38. #include "mdlobjects/dmeeyeball.h"
  39. #include "mdlobjects/dmeskinner.h"
  40. #include "mdlobjects/dmeposeparameter.h"
  41. #include "mdlobjects/dmeposeparameterlist.h"
  42. #include "mdlobjects/dmeanimblocksize.h"
  43. #include "mdlobjects/dmeasset.h"
  44. #include "mdlobjects/dmeelementgroup.h"
  45. #include "mdlobjects/dmeboneflexdriver.h"
  46. #include "mdlobjects/dmeproceduralbone.h"
  47. #include "mdlobjects/dmejigglebone.h"
  48. #include "mdlobjects/dmematsysroot.h"
  49. #include "mdlobjects/dmeassemblycommand.h"
  50. #include "mdlobjects/dmeanimationassemblycommand.h"
  51. #include "mdlobjects/dmeeyelid.h"
  52. #include "mdlobjects/dmemouth.h"
  53. #endif // MDLOBJECTS_H