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108 lines
3.4 KiB
108 lines
3.4 KiB
!IF "$(CPU)" != ""
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OS=NT
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ENV=WIN32
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!ELSE
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OS=DOS
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ENV=WIN16
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!ENDIF
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# Environment variables LIB and INCLUDE should point to your Win SDK libraries
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# and include files.
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# Define WINTAB to point to your wintab development tree
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# Example: WINTAB=c:\wintab
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WINTAB=..\..\..
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!include "$(OS)$(ENV).MAK"
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cinclude=-I$(srcdir) -I$(WINTAB)\include
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proj = MGRTEST
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projdll = MGRDLL
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all: $(proj).exe $(projdll).dll
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# force a complete rebuild from source.
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cleanall: clean
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-del *.exe
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-del *.dll
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#clean up everything but the .EXEs.
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clean:
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-del *.lib
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-del *.exp
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-del *.res
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-del *.?bj
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-del *.map
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# Update the resource if necessary
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$(proj).res: $(srcdir)\$(proj).rc $(srcdir)\mgrdlg.dlg $(srcdir)\mgrdlg.h $(srcdir)\$(proj).h
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$(rc) $(rcvars) -r -fo $(proj).res $(cvars) $(srcdir)\$(proj).rc
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!if defined(CPU)
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cvtres -$(CPU) $(proj).res -o $(proj).rbj
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!ENDIF
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OBJS = $(proj).obj mgrdlg.obj bitbox.obj btnMap.obj Csrmask.obj Infodlg.obj MoveMask.obj tests.obj BtnMask.obj
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# Update the object files if necessary
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$(proj).obj: $(srcdir)\$(proj).c $(srcdir)\$(proj).h $(srcdir)\mgrdlg.h
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\$(proj).c $(srcdir)\$(proj).h $(srcdir)\mgrdlg.h
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mgrdlg.obj: $(srcdir)\mgrdlg.c $(srcdir)\mgrdlg.h
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\mgrdlg.c $(srcdir)\mgrdlg.h
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mgrdll.obj: $(srcdir)\mgrdll.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\mgrdll.c
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bitbox.obj: $(srcdir)\bitbox.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\bitbox.c
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btnMap.obj: $(srcdir)\btnMap.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\btnMap.c
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btnMask.obj: $(srcdir)\btnMask.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\btnMask.c
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Infodlg.obj: $(srcdir)\Infodlg.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\Infodlg.c
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MoveMask.obj: $(srcdir)\MoveMask.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\MoveMask.c
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tests.obj: $(srcdir)\tests.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\tests.c
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Csrmask.obj: $(srcdir)\Csrmask.c
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$(cc) $(cflags) $(cinclude) $(cvars) $(cdebug) $(srcdir)\Csrmask.c
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# Update the exp file if necessary.
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$(projdll).exp $(projdll).lib: $(projdll).obj $(projdll).def
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$(implib) -machine:$(CPU) \
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-def:$(projdll).def \
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-out:$(projdll).lib $(projdll).obj -verbose
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# Since the link line has some severe differences depending on what
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# platform we are running on, we need to special case this so that
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# we execute the correct commands:
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!if defined(CPU)
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# This is for Windows NT:
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$(proj).exe: $(OBJS) $(proj).res $(proj).def
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$(link) $(linkdebug) $(guiflags) $(OBJS) \
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$(WINTAB)\lib\$(CPU)\wintab32.lib $(guilibs) VERSION.LIB \
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$(proj).rbj -out:$(proj).exe /machine:$(CPU)
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$(projdll).dll: $(projdll).obj $(projdll).def $(projdll).exp
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$(link) $(linkdebug) $(guiflags) $(projdll).obj $(projdll).exp \
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$(guilibsdll) VERSION.LIB -out:$(projdll).dll \
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/machine:$(CPU) -entry:_DllMainCRTStartup$(DLLENTRY) -dll
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!ENDIF
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!if !defined(CPU)
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# This is for Windows DOS:
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$(proj).exe: $(OBJS) $(proj).res $(proj).def
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$(link) $(guiflags) $(OBJS) ,,, $(WINTAB)\lib\wintab.lib $(guilibs) , $(proj).DEF
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rc $(proj).res
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$(projdll).dll: $(projdll).obj $(projdll).def
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$(link) $(guiflags) libentry.obj $(projdll).obj ,$(projdll).dll,, \
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$(WINTAB)\lib\wintab.lib $(guilibsdll) , $(projdll).DEF
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rc $(projdll).dll
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!ENDIF
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