Leaked source code of windows server 2003
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67 lines
1.3 KiB

  1. TARGETNAME=tshoot
  2. TARGETTYPE=DYNLINK
  3. TARGETPATH=$(_OBJ_DIR)
  4. TARGETEXT=ocx
  5. DLLDEF=tshoot.def
  6. UMTYPE=windows
  7. DLLENTRY=_DllMainCRTStartup
  8. DLLBASE=0x10000000
  9. USE_MFC=1
  10. USE_NATIVE_EH=1
  11. INCLUDES = ..\launcher\server\$(O);$(ADMIN_INC_PATH);
  12. PASS0_HEADERDIR=$(O)
  13. PASS0_SOURCEDIR=$(O)
  14. USE_MIDL_FOR_MKTYPLIB=1
  15. MSC_WARNING_LEVEL=/W3 /WX
  16. SOURCES = \
  17. TSHOOT.odl \
  18. TSHOOT.rc \
  19. apgtscac.cpp \
  20. apgtscfg.cpp \
  21. apgtsctx.cpp \
  22. apgtsdtg.cpp \
  23. apgtsfst.cpp \
  24. apgtshdt.cpp \
  25. apgtshtx.cpp \
  26. apgtsinf.cpp \
  27. apgtsqry.cpp \
  28. backupinfo.cpp \
  29. BasicException.cpp \
  30. cabuncompress.cpp \
  31. cachegen.cpp \
  32. CATHELP.CPP \
  33. crc.cpp \
  34. crccompute.cpp \
  35. dnldlist.cpp \
  36. download.cpp \
  37. TSHOOT.cpp \
  38. TSHOOTCtl.cpp \
  39. TSHOOTPpg.cpp \
  40. chmread.cpp \
  41. fs.cpp \
  42. ocxglobals.cpp \
  43. sniff.cpp
  44. PRECOMPILED_INCLUDE=stdafx.h
  45. PRECOMPILED_SOURCE=stdafx.cpp
  46. PRECOMPILED_CXX=1
  47. TARGETLIBS = \
  48. $(SDK_LIB_PATH)\cabinet.lib \
  49. $(SDK_LIB_PATH)\kernel32.lib \
  50. $(SDK_LIB_PATH)\advapi32.lib \
  51. $(SDK_LIB_PATH)\ole32.lib \
  52. $(SDK_LIB_PATH)\oleaut32.lib \
  53. $(SDK_LIB_PATH)\uuid.lib \
  54. $(SDK_LIB_PATH)\user32.lib \
  55. $(SDK_LIB_PATH)\gdi32.lib \
  56. $(SDK_LIB_PATH)\urlmon.lib \
  57. ..\bn\bnts\$(O)\bnts.lib