Leaked source code of windows server 2003
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40 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__B758F2FF_A3D6_11D1_8B9C_080009DCC2FA__INCLUDED_)
  5. #define AFX_STDAFX_H__B758F2FF_A3D6_11D1_8B9C_080009DCC2FA__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. #define STRICT
  10. #define _ATL_APARTMENT_THREADED
  11. #define DEFAULT_TRACE_FLAGS (DEBUG_ERROR)
  12. #include <dbgutil.h>
  13. #ifdef _ASSERTE
  14. #undef _ASSERTE
  15. #endif
  16. #define _ASSERTE DBG_ASSERT
  17. #ifndef _ATL_NO_DEBUG_CRT
  18. #define _ATL_NO_DEBUG_CRT
  19. #endif
  20. #include <atlbase.h>
  21. //You may derive a class from CComModule and use it if you want to override
  22. //something, but do not change the name of _Module
  23. extern CComModule _Module;
  24. #include <atlcom.h>
  25. //{{AFX_INSERT_LOCATION}}
  26. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  27. #endif // !defined(AFX_STDAFX_H__B758F2FF_A3D6_11D1_8B9C_080009DCC2FA__INCLUDED)