Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__B758F2FF_A3D6_11D1_8B9C_080009DCC2FA__INCLUDED_)
#define AFX_STDAFX_H__B758F2FF_A3D6_11D1_8B9C_080009DCC2FA__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#define _ATL_APARTMENT_THREADED
#define DEFAULT_TRACE_FLAGS (DEBUG_ERROR)
#include <dbgutil.h>
#ifdef _ASSERTE
#undef _ASSERTE
#endif
#define _ASSERTE DBG_ASSERT
#ifndef _ATL_NO_DEBUG_CRT
#define _ATL_NO_DEBUG_CRT
#endif
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__B758F2FF_A3D6_11D1_8B9C_080009DCC2FA__INCLUDED)