Leaked source code of windows server 2003
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  1. wglPaletteChanged@12
  2. glsbAttention@0
  3. pwndGetFromHWND@4
  4. glsrvGrabLock@4
  5. pwndGetFromDC@4
  6. wglObjectType@4
  7. __wglAttention@0
  8. __glim_DrawPolyArray@4
  9. @sbs_glDrawPolyArray@8
  10. GenDrvFlush
  11. GenDrvUpdateState
  12. HandlePaletteChanges
  13. glsrvFlushDrawPolyArray@4
  14. UpdateWindowInfo
  15. @PolyArrayRestoreColorPointer@4
  16. GetObjectType@4
  17. glsrvAttention@16
  18. glsrvReleaseLock@4
  19. glcltBegin@4
  20. glcltEnd@0
  21. pwndUnlock@4
  22. @PAClipCheckFrustum@8
  23. @__glXForm3@12
  24. _ftol
  25. glsrvSwapBuffers@8
  26. RECTLISTSetEmpty
  27. wglCopyBuf@24
  28. @__glGenericPickMvpMatrixProcs@8
  29. @__glPopModelViewMatrix@4
  30. wglSwapBuffers@4
  31. __glim_PopMatrix@0
  32. @__glGenericPickMatrixProcs@8
  33. @sbs_glPopMatrix@8
  34. RECTLISTIsEmpty
  35. @__glGenericPickVertexProcs@4
  36. glcltFinish@0
  37. glcltPopMatrix@0
  38. @PolyArrayFlushPartialPrimitive@0
  39. @sbs_glClear@8
  40. @__glNormalize@8
  41. @__glPushModelViewMatrix@4
  42. __glim_GenClear@4
  43. CalcDitherMatrix
  44. @Index8Clear@4
  45. @__glTranslateMatrix@12
  46. glcltTranslatef@12
  47. @__glMultiplyMatrix@12
  48. @sbs_glTranslatef@8
  49. glcltClear@4
  50. LocalRtlFillMemoryUlong
  51. __glim_Translatef@12
  52. GetClearSubRectangle
  53. glcltPushMatrix@0
  54. @__glMultMatrix@12
  55. @__glDoMultMatrix@12
  56. @DIBIndex8Clear@12
  57. @__glUpdateMatrixType@4
  58. __glim_PushMatrix@0
  59. @sbs_glPushMatrix@8
  60. @sbs_glRotatef@8
  61. glcltRotatef@16
  62. __glim_Rotatef@16
  63. @__glGenericPickAllProcs@4
  64. @__fastGenPickSpanProcs@4
  65. @__glGenericPickPixelProcs@4
  66. @__fastGenPickLineProcs@4
  67. @__glGenericValidate@4
  68. @__fastGenPickTriangleProcs@4
  69. @__glGenSetupEitherLines@4
  70. @__glGenericPickPointProcs@4
  71. @bUseGenTriangles@4
  72. @bUseRxTriangles@4
  73. @__glGenericPickDepthProcs@4
  74. @__glInvertTransposeMatrix@8
  75. @__glComputeInverseTranspose@8
  76. @__glRenderSmoothTriangle@16
  77. @PolyArrayRenderTStrip@8
  78. @PolyArrayDrawTStrip@8
  79. @PolyArrayFastCalcRGBColor@20
  80. @__glChangeOneMaterialColor@4
  81. @ChangeMaterialAmbientAndDiffuse@12
  82. @sbs_glDisable@8
  83. __glim_Disable@4
  84. glcltDisable@4
  85. @__glGenericPickParameterClipProcs@4
  86. @sbs_glEnable@8
  87. @ComputeLightProcs@4
  88. @__glGenericPickTextureProcs@4
  89. @__glGenericPickBufferProcs@4
  90. @ComputeColorMaterialChange@4
  91. @__glGenericPickClipProcs@4
  92. @__glGenericPickBlendProcs@4
  93. @__glValidateLighting@4
  94. @__glGenericPickRenderBitmapProcs@4
  95. @__glGenericPickFogProcs@4
  96. @PickRGB@8
  97. glcltEnable@4
  98. __glim_GenEnable@4
  99. @__glGenPickStoreProcs@4
  100. @__glGenericPickColorMaterialProcs@4
  101. __glim_ColorMaterial@8
  102. glcltColorMaterial@8
  103. @sbs_glColorMaterial@8
  104. @__fastGenPickZStoreProc@4
  105. @__fastGenCalcDeltas@16
  106. GenSnapXLeft
  107. @__fastGenFillTriangle@20
  108. __fastGenSetInitialParameters
  109. GenSnapXRight
  110. @__ZippyFSTZ@12
  111. @__fastGenMaskRGB332DithSpan@4
  112. @__glNopGC@4
  113. @__glle_End@8
  114. @__glle_Begin@8
  115. @__glle_NextBlock@8
  116. @__glNamesUnlockData@12
  117. DlUnlockLists@8
  118. DlLockLists@12
  119. glcltCallList@4
  120. @__glNamesLockData@12
  121. @DoCallList@4
  122. glCallList@4
  123. @__glNopLineEnd@4
  124. @__glNopLineBegin@4
  125. glcltVertex3fv@4
  126. glcltColor3fv_InRGBA@4
  127. glcltNormal3fv@4
  128. SetCltProcTable@12
  129. vInitTebCache@4
  130. wglMakeCurrent@8
  131. wglDCIWndProc@16
  132. __wglMakeCurrent@12
  133. vUnlockHandle@4
  134. @EmptyFillStrokeCache@4
  135. cLockHandle@4
  136. DllInitialize@12
  137. bComputeLogicalToSurfaceMap
  138. wglCopyTranslateVector@12
  139. @ComputeInverseTranslationVector@12
  140. SyncDibColorTables
  141. SetColorTranslationVector
  142. wglGetSystemPaletteEntries@16
  143. @PolyArrayClampAndScaleColorFast@8
  144. @__glInitThinLineData@12
  145. @__glGenRenderEitherLine@16
  146. @__glle_Vertex3fv@8
  147. @PolyArrayRenderLines@8
  148. @__fastGenAntiAliasLine332@4
  149. @PolyArrayDrawLines@8
  150. @PolyArrayDrawLStrip@8
  151. @PolyArrayRenderLStrip@8
  152. @DIBIndex8Store@8
  153. @__glShadeRGBASpan@4
  154. @glcltColor4f_InRGBA_NotInBegin@24
  155. __glim_Color4fv@4
  156. @sbs_glColor4fv@8
  157. @glcltColor4f_NotInBegin@16
  158. @Index8StoreSpan@8
  159. @__glProcessSpan@4
  160. @DIBIndex8StoreSpan@4
  161. @__fastGenDepthTestSpanLT@4
  162. @SlowStoreStippledSpan@4
  163. @__glFillTriangle@20
  164. @__glle_Disable@8
  165. @__glle_Enable@8
  166. @__glle_ColorMaterial@8
  167. @__glle_Color4fv@8
  168. glcltColor4fv_InRGBA@4
  169. @__glle_PolyData_N3F_V3F@8
  170. @PolyArrayZippyCalcRGBColor@20
  171. @__glClipTriangle@20
  172. __glDoPolygonClip
  173. @PARenderTriangle@16
  174. _chkstk
  175. @__glNearestFilter2@28
  176. __glNopPolygonRho
  177. @__glTextureSpan@4
  178. __glFastTextureFragment
  179. @__glNearestFilter@28
  180. @__glExtractTexelBGR8@20
  181. @InitAccelTextureValues@8
  182. @__glLookUpTexture@8
  183. @__glle_PolyData_T2F_N3F_V3F@8
  184. @__glTextureDecalRGB@12
  185. @PolyArrayCalcTexture@8
  186. @__glIsTextureConsistent@8
  187. @__glLookUpTextureParams@8
  188. @__glClipLine@16
  189. @PARenderLine@16
  190. GenMalloc
  191. __wglRealloc
  192. __wglTempFree
  193. __wglMalloc
  194. GenRealloc
  195. __wglTempAlloc
  196. __glim_MatrixMode@4
  197. @sbs_glMatrixMode@8
  198. glcltMatrixMode@4
  199. __glim_Scalef@12
  200. @__glScaleMatrix@12
  201. glcltScalef@12
  202. @sbs_glScalef@8
  203. __DrvDescribePixelFormat@16
  204. bMakeMoreHandles@0
  205. WinWatchGetClipList@16
  206. WinWatchOpen@4
  207. glsrvReleaseDci@8
  208. glsrvGrabDci@8
  209. MyDCIEndAccess
  210. @__glXForm2_2DNRW@12
  211. MyDCIBeginAccess
  212. WinWatchDidStatusChange@4
  213. wglGetDIBInfo@12
  214. wglCreateLayerContext@8
  215. wglMakeScans@4
  216. wglGetClipList@4
  217. @bInitMcd@0
  218. @bInitMcdContext@8
  219. __glCreateSpecLUT
  220. __glim_LineWidth@4
  221. __glim_DrawBuffer@4
  222. CreateRectRgn@16
  223. @sbs_glLineWidth@8
  224. @sbs_glPolygonMode@8
  225. __glim_DepthMask@4
  226. @PAClipCheckFrustum2D@8
  227. @PolyArrayDrawQuads@8
  228. @InitTextureMachine@16
  229. GdiDescribePixelFormat@16
  230. @__glUpdateViewportDependents@4
  231. __glim_ClearColor@16
  232. @__glInitVertexArray@4
  233. ComputeMaterialState
  234. @ComputeLightState@4
  235. __glim_Scissor@16
  236. @__glDoLoadMatrix@12
  237. @PolyArrayAllocBuffer@8
  238. __glim_ClearIndex@4
  239. @ComputeLightMaterialState@12
  240. @__glNamesNewArray@8
  241. @__glEarlyInitTextureState@4
  242. __glim_LoadIdentity@0
  243. __glTexPriListAdd
  244. __glTexPriListAddToList
  245. __glTexPriListRealize
  246. __wglCalloc
  247. GetWindowOrgEx@8
  248. wglFillPixelFormat@12
  249. wglGetGdiInfo@16
  250. GetWorldTransform@8
  251. @__glPixelSetColorScales@4
  252. @__glContextSetColorScales@4
  253. DCICreatePrimary@8
  254. __glim_Viewport@16
  255. DeleteObject@4
  256. @__glEarlyInitContext@4
  257. @__glValidateMaterial@12
  258. _CIpow
  259. @__glScaleColorf@12
  260. @sbs_glLoadIdentity@8
  261. GLInitializeProcess@0
  262. @__glInitDlistState@4
  263. pwndNew@4
  264. GLInitializeThread@4
  265. @__glInitDefaultPixelMap@8
  266. iAllocHandle@12
  267. wglChoosePixelFormat@8
  268. wglSetPixelFormat@12
  269. wglValidPixelFormat@8
  270. wglDescribePixelFormat@16
  271. GetMapMode@4
  272. GetViewportOrgEx@8
  273. wglFillRGBQuads
  274. Check3DDDICaps
  275. wglCreateBitmap
  276. @CreateGDIObjects@4
  277. GetPixelFormat@4
  278. glsrvMakeCurrent@20
  279. @sbs_glClearIndex@8
  280. wglCreateContext@4
  281. glcltGetString@4
  282. glsrvCreateContext@8
  283. @__glInitAccum32@8
  284. ResizeBitmapBuffer
  285. @glGenInitCommon@12
  286. glcltClearColor@16
  287. __glim_ColorMask@16
  288. glcltClearIndex@4
  289. __wglCreateContext@8
  290. @__glInitPixelState@4
  291. @__glValidateAlphaTest@4
  292. @sbs_glClearColor@8
  293. Resize
  294. GenCalloc
  295. @__glInitStencil8@8
  296. @__glGenInitRGB@12
  297. @PolyArrayRenderQuads@8
  298. @sbs_glShadeModel@8
  299. @__glSoftResetContext@4
  300. DCIBeginAccess@20
  301. @bInitDrvContext@4
  302. @__glInitLUTCache@4
  303. @__glConvertStipple@4
  304. GenDrvUpdateClip
  305. @__glGenCreateAccelContext@4
  306. @__glQueryLineAcceleration@4
  307. GetClipRgn@8
  308. @__ZippyFSTRGB@12
  309. @__glFreeSpecLUT@8
  310. glcltDrawBuffer@4
  311. @__fastLineComputeOffsets@4
  312. @__glInitTransformState@4
  313. @__glUpdateViewport@4
  314. DescribePixelFormat@16
  315. @__glMakeIdentity@4
  316. __wglDrawablePrivate
  317. __wglInitTempAlloc
  318. @__glInitGenericCB@8
  319. wglGetPixelFormat@4
  320. @__glInitTextureState@4
  321. UpdateSharedBuffer
  322. glcltLoadIdentity@0
  323. @__glInitEvaluatorState@4
  324. DCIOpenProvider@0
  325. glcltLineWidth@4
  326. @PolyArrayClampAndScaleColor3Slow@8
  327. PARenderQuadFast
  328. __glim_PolygonMode@8
  329. glcltColor3f_InRGBA@12
  330. __glim_Ortho@48
  331. @sbs_glFrustum@8
  332. glcltColorMask@16
  333. glcltVertex2sv@4
  334. @__glScissorLine@4
  335. @__glNopGCBOOL@4
  336. glcltVertex2f@8
  337. glcltDepthMask@4
  338. glcltPolygonMode@8
  339. glcltFrustum@48
  340. glcltOrtho@48
  341. @__glProcessLine@4
  342. @__glInitLineData@12
  343. glcltShadeModel@4
  344. @__fastGenRGB8DithFlatSpan@4
  345. wglGetCurrentContext@0
  346. @__glWideLineRep@4
  347. DCIEndAccess@4
  348. @sbs_glDepthMask@8
  349. @__glStoreLine@4
  350. @sbs_glOrtho@8
  351. @__glRenderAliasLine@16
  352. @__glInitDepth32@8
  353. __glim_Frustum@48
  354. @sbs_glDrawBuffer@8
  355. __glim_ShadeModel@4
  356. @sbs_glColorMask@8
  357. __glim_Materialfv@12
  358. glcltMaterialfv@12
  359. __glim_Lightfv@12
  360. @sbs_glLightfv@8
  361. __glim_LightModelfv@8
  362. glcltLightModeli@8
  363. @sbs_glDepthFunc@8
  364. glcltDepthFunc@4
  365. __glim_DepthFunc@4
  366. glcltLightModelf@8
  367. @LazyAllocateDepth@4
  368. @sbs_glMaterialfv@8
  369. glcltLightModelfv@8
  370. @sbs_glLightModelfv@8
  371. glcltLightfv@12
  372. @__glXForm4_2DNRW@12
  373. @__glNamesGenRange@12
  374. __gllc_Vertex3fv@4
  375. __glShrinkDlist@8
  376. glcltEndList@0
  377. __glAllocDlist@8
  378. glcltGenLists@4
  379. glsbResetBuffers@4
  380. __gllc_Vertex3f@12
  381. __gllc_End@0
  382. __gllc_Begin@4
  383. __glDlistGrow@4
  384. __glDlistCompilePolyData@8
  385. @__glNamesNewData@16
  386. glcltNewList@8
  387. GetCltProcTable@12
  388. __gllc_Normal3fv@4
  389. glcltNormal3f@12
  390. __gllc_Normal3f@12
  391. glcltVertex3f@12
  392. __gllc_Disable@4
  393. __gllc_ColorMaterial@8
  394. __gllc_Enable@4
  395. glcltBlendFunc@8
  396. @sbs_glBlendFunc@8
  397. glcltColor4f_InRGBA@16
  398. __glim_BlendFunc@8
  399. __gllc_Color4fv@4
  400. __gllc_Color4f@16
  401. @__glle_PolyData_C3F_N3F_V3F@8
  402. @__glDT_LESS@8
  403. @__fastGenNoBlendAliasLine332@4
  404. @__glNamesFreeTree@16
  405. @__glFreeEvaluatorState@4
  406. wglDeleteContext@4
  407. glsrvDeleteContext@4
  408. @__glFreeAttributeState@4
  409. @__glNamesFreeArray@8
  410. glcltFlush@0
  411. __wglFree
  412. vFreeHandle@4
  413. GLUnInitializeThread@0
  414. __glFreeTextureNames
  415. DCICloseProvider@4
  416. @__glGenFreeTexture@12
  417. @__glGenDestroyAccelContext@4
  418. GLUnInitializeProcess@0
  419. DlReleaseLocks@4
  420. @__glFreePixelState@4
  421. @__glFreeClientAttributeState@4
  422. @__glFreeDepth32@8
  423. GenFree
  424. @__glFreeTextureState@4
  425. __glCleanupTexture
  426. vCleanupAllLRC@0
  427. @PolyArrayFreeBuffer@4
  428. __wglDeleteContext@4
  429. @__glFreeStencil8@8
  430. __glTexPriListUnloadAll
  431. @__glFreeLUTCache@4
  432. @__glFreeAccum64@8
  433. pwndCleanup@4
  434. pwndFree@4
  435. DCIDestroy@4
  436. vCleanupWnd@0
  437. WinWatchClose@4
  438. @__glDestroyContext@4
  439. @__glFreeDlistState@4
  440. @__glGenFreePrivate@4
  441. @__glUnScaleColorf@12
  442. __glim_GetError@0
  443. glcltGetError@0
  444. @sbs_glGetError@8
  445. @GenDrvDestroy@8
  446. glsrvLoseCurrent@4
  447. wglCleanupWndobj@4
  448. @__glContextUnsetColorScales@4
  449. @__glFreeDlist@8
  450. __glDisposeDlist
  451. @__glNamesDeleteRange@16
  452. glcltDeleteLists@8
  453. @PolyArrayProcessEye@8
  454. @PolyArrayCalcEyeLizNear@8
  455. @__glTextureModulateRGB@12
  456. @__glXForm2_2DW@12
  457. @__glXForm3_2DNRW@12
  458. @__glXForm3_W@12
  459. @__glElementsPerGroup@4
  460. @__glLoadUnpackModes@12
  461. @__glInitPacker@8
  462. @__glBytesPerElement@4
  463. glcltTexImage2D@36
  464. __glim_PixelStorei@8
  465. __glSpanExpandRGB
  466. @__glInitUnpacker@8
  467. @sbs_glTexImage2D@8
  468. @__glGenericPickCopyImage@12
  469. @sbs_glPixelStorei@8
  470. @__glInitTextureUnpack@36
  471. @__glCopyImage4@8
  472. __glim_TexImage2D@40
  473. @__glCheckTexImage2DArgs@36
  474. @__glInitTextureStore@12
  475. glcltPixelStorei@8
  476. __glSpanUnpackUshort
  477. __glSpanUnscaleBGRA
  478. __glSpanPackUbyte
  479. @__glLookUpTextureObject@8
  480. @__glGenUpdateTexture@12
  481. GetGenTexCache
  482. @__glGenMakeTextureCurrent@12
  483. __glTexPriListLoadImage
  484. @__fastGenLoadTexImage@8
  485. glcltTexEnvi@12
  486. __glim_TexEnviv@12
  487. __glim_Hint@8
  488. glcltTexEnviv@12
  489. __glim_TexParameterfv@12
  490. glcltTexParameterf@12
  491. @sbs_glTexEnviv@8
  492. @sbs_glHint@8
  493. @sbs_glTexParameterfv@8
  494. glcltHint@8
  495. glcltTexParameterfv@12
  496. glcltTexCoord2f@8
  497. __gllc_TexCoord2f@8
  498. __gllc_TexCoord2fv@4
  499. @sbs_glGetIntegerv@8
  500. @__glGenDoGet@16
  501. glcltGetIntegerv@8
  502. __glim_GetIntegerv@8
  503. __glDoGet
  504. __glConvertResult
  505. @__fastGenSpan@4
  506. @__fastGenFillSubTriangle@12
  507. @__fastGenStippleLt32Span@4
  508. @sbs_glPolygonStipple@8
  509. __glim_PolygonStipple@8
  510. __glFillImage@28
  511. glcltPolygonStipple@4
  512. @__glDoStore_D@8
  513. @PolyArrayDrawPoints@8
  514. @__glRenderAliasedPoint1_NoTex@8
  515. @PolyArrayRenderPoints@8
  516. __gllc_Color3fv@4
  517. __gllc_Color3f@12
  518. @glcltNormal3f_NotInBegin@16
  519. __glim_Normal3fv@4
  520. @sbs_glNormal3fv@8
  521. __glim_TexGenfv@12
  522. glcltTexGenfv@12
  523. glcltTexGeni@12
  524. @sbs_glTexGenfv@8