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524 lines
11 KiB
524 lines
11 KiB
wglPaletteChanged@12
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glsbAttention@0
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pwndGetFromHWND@4
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glsrvGrabLock@4
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pwndGetFromDC@4
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wglObjectType@4
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__wglAttention@0
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__glim_DrawPolyArray@4
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@sbs_glDrawPolyArray@8
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GenDrvFlush
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GenDrvUpdateState
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HandlePaletteChanges
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glsrvFlushDrawPolyArray@4
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UpdateWindowInfo
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@PolyArrayRestoreColorPointer@4
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GetObjectType@4
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glsrvAttention@16
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glsrvReleaseLock@4
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glcltBegin@4
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glcltEnd@0
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pwndUnlock@4
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@PAClipCheckFrustum@8
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@__glXForm3@12
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_ftol
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glsrvSwapBuffers@8
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RECTLISTSetEmpty
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wglCopyBuf@24
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@__glGenericPickMvpMatrixProcs@8
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@__glPopModelViewMatrix@4
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wglSwapBuffers@4
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__glim_PopMatrix@0
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@__glGenericPickMatrixProcs@8
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@sbs_glPopMatrix@8
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RECTLISTIsEmpty
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@__glGenericPickVertexProcs@4
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glcltFinish@0
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glcltPopMatrix@0
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@PolyArrayFlushPartialPrimitive@0
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@sbs_glClear@8
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@__glNormalize@8
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@__glPushModelViewMatrix@4
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__glim_GenClear@4
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CalcDitherMatrix
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@Index8Clear@4
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@__glTranslateMatrix@12
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glcltTranslatef@12
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@__glMultiplyMatrix@12
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@sbs_glTranslatef@8
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glcltClear@4
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LocalRtlFillMemoryUlong
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__glim_Translatef@12
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GetClearSubRectangle
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glcltPushMatrix@0
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@__glMultMatrix@12
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@__glDoMultMatrix@12
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@DIBIndex8Clear@12
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@__glUpdateMatrixType@4
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__glim_PushMatrix@0
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@sbs_glPushMatrix@8
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@sbs_glRotatef@8
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glcltRotatef@16
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__glim_Rotatef@16
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@__glGenericPickAllProcs@4
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@__fastGenPickSpanProcs@4
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@__glGenericPickPixelProcs@4
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@__fastGenPickLineProcs@4
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@__glGenericValidate@4
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@__fastGenPickTriangleProcs@4
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@__glGenSetupEitherLines@4
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@__glGenericPickPointProcs@4
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@bUseGenTriangles@4
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@bUseRxTriangles@4
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@__glGenericPickDepthProcs@4
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@__glInvertTransposeMatrix@8
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@__glComputeInverseTranspose@8
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@__glRenderSmoothTriangle@16
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@PolyArrayRenderTStrip@8
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@PolyArrayDrawTStrip@8
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@PolyArrayFastCalcRGBColor@20
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@__glChangeOneMaterialColor@4
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@ChangeMaterialAmbientAndDiffuse@12
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@sbs_glDisable@8
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__glim_Disable@4
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glcltDisable@4
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@__glGenericPickParameterClipProcs@4
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@sbs_glEnable@8
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@ComputeLightProcs@4
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@__glGenericPickTextureProcs@4
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@__glGenericPickBufferProcs@4
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@ComputeColorMaterialChange@4
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@__glGenericPickClipProcs@4
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@__glGenericPickBlendProcs@4
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@__glValidateLighting@4
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@__glGenericPickRenderBitmapProcs@4
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@__glGenericPickFogProcs@4
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@PickRGB@8
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glcltEnable@4
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__glim_GenEnable@4
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@__glGenPickStoreProcs@4
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@__glGenericPickColorMaterialProcs@4
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__glim_ColorMaterial@8
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glcltColorMaterial@8
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@sbs_glColorMaterial@8
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@__fastGenPickZStoreProc@4
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@__fastGenCalcDeltas@16
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GenSnapXLeft
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@__fastGenFillTriangle@20
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__fastGenSetInitialParameters
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GenSnapXRight
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@__ZippyFSTZ@12
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@__fastGenMaskRGB332DithSpan@4
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@__glNopGC@4
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@__glle_End@8
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@__glle_Begin@8
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@__glle_NextBlock@8
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@__glNamesUnlockData@12
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DlUnlockLists@8
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DlLockLists@12
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glcltCallList@4
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@__glNamesLockData@12
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@DoCallList@4
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glCallList@4
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@__glNopLineEnd@4
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@__glNopLineBegin@4
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glcltVertex3fv@4
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glcltColor3fv_InRGBA@4
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glcltNormal3fv@4
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SetCltProcTable@12
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vInitTebCache@4
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wglMakeCurrent@8
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wglDCIWndProc@16
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__wglMakeCurrent@12
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vUnlockHandle@4
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@EmptyFillStrokeCache@4
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cLockHandle@4
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DllInitialize@12
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bComputeLogicalToSurfaceMap
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wglCopyTranslateVector@12
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@ComputeInverseTranslationVector@12
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SyncDibColorTables
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SetColorTranslationVector
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wglGetSystemPaletteEntries@16
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@PolyArrayClampAndScaleColorFast@8
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@__glInitThinLineData@12
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@__glGenRenderEitherLine@16
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@__glle_Vertex3fv@8
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@PolyArrayRenderLines@8
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@__fastGenAntiAliasLine332@4
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@PolyArrayDrawLines@8
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@PolyArrayDrawLStrip@8
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@PolyArrayRenderLStrip@8
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@DIBIndex8Store@8
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@__glShadeRGBASpan@4
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@glcltColor4f_InRGBA_NotInBegin@24
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__glim_Color4fv@4
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@sbs_glColor4fv@8
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@glcltColor4f_NotInBegin@16
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@Index8StoreSpan@8
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@__glProcessSpan@4
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@DIBIndex8StoreSpan@4
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@__fastGenDepthTestSpanLT@4
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@SlowStoreStippledSpan@4
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@__glFillTriangle@20
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@__glle_Disable@8
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@__glle_Enable@8
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@__glle_ColorMaterial@8
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@__glle_Color4fv@8
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glcltColor4fv_InRGBA@4
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@__glle_PolyData_N3F_V3F@8
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@PolyArrayZippyCalcRGBColor@20
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@__glClipTriangle@20
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__glDoPolygonClip
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@PARenderTriangle@16
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_chkstk
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@__glNearestFilter2@28
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__glNopPolygonRho
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@__glTextureSpan@4
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__glFastTextureFragment
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@__glNearestFilter@28
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@__glExtractTexelBGR8@20
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@InitAccelTextureValues@8
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@__glLookUpTexture@8
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@__glle_PolyData_T2F_N3F_V3F@8
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@__glTextureDecalRGB@12
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@PolyArrayCalcTexture@8
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@__glIsTextureConsistent@8
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@__glLookUpTextureParams@8
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@__glClipLine@16
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@PARenderLine@16
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GenMalloc
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__wglRealloc
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__wglTempFree
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__wglMalloc
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GenRealloc
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__wglTempAlloc
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__glim_MatrixMode@4
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@sbs_glMatrixMode@8
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glcltMatrixMode@4
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__glim_Scalef@12
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@__glScaleMatrix@12
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glcltScalef@12
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@sbs_glScalef@8
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__DrvDescribePixelFormat@16
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bMakeMoreHandles@0
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WinWatchGetClipList@16
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WinWatchOpen@4
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glsrvReleaseDci@8
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glsrvGrabDci@8
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MyDCIEndAccess
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@__glXForm2_2DNRW@12
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MyDCIBeginAccess
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WinWatchDidStatusChange@4
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wglGetDIBInfo@12
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wglCreateLayerContext@8
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wglMakeScans@4
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wglGetClipList@4
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@bInitMcd@0
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@bInitMcdContext@8
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__glCreateSpecLUT
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__glim_LineWidth@4
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__glim_DrawBuffer@4
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CreateRectRgn@16
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@sbs_glLineWidth@8
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@sbs_glPolygonMode@8
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__glim_DepthMask@4
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@PAClipCheckFrustum2D@8
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@PolyArrayDrawQuads@8
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@InitTextureMachine@16
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GdiDescribePixelFormat@16
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@__glUpdateViewportDependents@4
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__glim_ClearColor@16
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@__glInitVertexArray@4
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ComputeMaterialState
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@ComputeLightState@4
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__glim_Scissor@16
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@__glDoLoadMatrix@12
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@PolyArrayAllocBuffer@8
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__glim_ClearIndex@4
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@ComputeLightMaterialState@12
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@__glNamesNewArray@8
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@__glEarlyInitTextureState@4
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__glim_LoadIdentity@0
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__glTexPriListAdd
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__glTexPriListAddToList
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__glTexPriListRealize
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__wglCalloc
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GetWindowOrgEx@8
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wglFillPixelFormat@12
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wglGetGdiInfo@16
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GetWorldTransform@8
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@__glPixelSetColorScales@4
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@__glContextSetColorScales@4
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DCICreatePrimary@8
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__glim_Viewport@16
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DeleteObject@4
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@__glEarlyInitContext@4
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@__glValidateMaterial@12
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_CIpow
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@__glScaleColorf@12
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@sbs_glLoadIdentity@8
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GLInitializeProcess@0
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@__glInitDlistState@4
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pwndNew@4
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GLInitializeThread@4
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@__glInitDefaultPixelMap@8
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iAllocHandle@12
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wglChoosePixelFormat@8
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wglSetPixelFormat@12
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wglValidPixelFormat@8
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wglDescribePixelFormat@16
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GetMapMode@4
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GetViewportOrgEx@8
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wglFillRGBQuads
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Check3DDDICaps
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wglCreateBitmap
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@CreateGDIObjects@4
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GetPixelFormat@4
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glsrvMakeCurrent@20
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@sbs_glClearIndex@8
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wglCreateContext@4
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glcltGetString@4
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glsrvCreateContext@8
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@__glInitAccum32@8
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ResizeBitmapBuffer
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@glGenInitCommon@12
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glcltClearColor@16
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__glim_ColorMask@16
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glcltClearIndex@4
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__wglCreateContext@8
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@__glInitPixelState@4
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@__glValidateAlphaTest@4
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@sbs_glClearColor@8
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Resize
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GenCalloc
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@__glInitStencil8@8
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@__glGenInitRGB@12
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@PolyArrayRenderQuads@8
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@sbs_glShadeModel@8
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@__glSoftResetContext@4
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DCIBeginAccess@20
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@bInitDrvContext@4
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@__glInitLUTCache@4
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@__glConvertStipple@4
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GenDrvUpdateClip
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@__glGenCreateAccelContext@4
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@__glQueryLineAcceleration@4
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GetClipRgn@8
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@__ZippyFSTRGB@12
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@__glFreeSpecLUT@8
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glcltDrawBuffer@4
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@__fastLineComputeOffsets@4
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@__glInitTransformState@4
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@__glUpdateViewport@4
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DescribePixelFormat@16
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@__glMakeIdentity@4
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__wglDrawablePrivate
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__wglInitTempAlloc
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@__glInitGenericCB@8
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wglGetPixelFormat@4
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@__glInitTextureState@4
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UpdateSharedBuffer
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glcltLoadIdentity@0
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@__glInitEvaluatorState@4
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DCIOpenProvider@0
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glcltLineWidth@4
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@PolyArrayClampAndScaleColor3Slow@8
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PARenderQuadFast
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__glim_PolygonMode@8
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glcltColor3f_InRGBA@12
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__glim_Ortho@48
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@sbs_glFrustum@8
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glcltColorMask@16
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glcltVertex2sv@4
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@__glScissorLine@4
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@__glNopGCBOOL@4
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glcltVertex2f@8
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glcltDepthMask@4
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glcltPolygonMode@8
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glcltFrustum@48
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glcltOrtho@48
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@__glProcessLine@4
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@__glInitLineData@12
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glcltShadeModel@4
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@__fastGenRGB8DithFlatSpan@4
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wglGetCurrentContext@0
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@__glWideLineRep@4
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DCIEndAccess@4
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@sbs_glDepthMask@8
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@__glStoreLine@4
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@sbs_glOrtho@8
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@__glRenderAliasLine@16
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@__glInitDepth32@8
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__glim_Frustum@48
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@sbs_glDrawBuffer@8
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__glim_ShadeModel@4
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@sbs_glColorMask@8
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__glim_Materialfv@12
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glcltMaterialfv@12
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__glim_Lightfv@12
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@sbs_glLightfv@8
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__glim_LightModelfv@8
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glcltLightModeli@8
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@sbs_glDepthFunc@8
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glcltDepthFunc@4
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__glim_DepthFunc@4
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glcltLightModelf@8
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@LazyAllocateDepth@4
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@sbs_glMaterialfv@8
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glcltLightModelfv@8
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@sbs_glLightModelfv@8
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glcltLightfv@12
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@__glXForm4_2DNRW@12
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@__glNamesGenRange@12
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__gllc_Vertex3fv@4
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__glShrinkDlist@8
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glcltEndList@0
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__glAllocDlist@8
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glcltGenLists@4
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glsbResetBuffers@4
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__gllc_Vertex3f@12
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__gllc_End@0
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__gllc_Begin@4
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__glDlistGrow@4
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__glDlistCompilePolyData@8
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@__glNamesNewData@16
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glcltNewList@8
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GetCltProcTable@12
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__gllc_Normal3fv@4
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glcltNormal3f@12
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__gllc_Normal3f@12
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glcltVertex3f@12
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__gllc_Disable@4
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__gllc_ColorMaterial@8
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__gllc_Enable@4
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glcltBlendFunc@8
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@sbs_glBlendFunc@8
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glcltColor4f_InRGBA@16
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__glim_BlendFunc@8
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__gllc_Color4fv@4
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__gllc_Color4f@16
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@__glle_PolyData_C3F_N3F_V3F@8
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@__glDT_LESS@8
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@__fastGenNoBlendAliasLine332@4
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@__glNamesFreeTree@16
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@__glFreeEvaluatorState@4
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wglDeleteContext@4
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glsrvDeleteContext@4
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@__glFreeAttributeState@4
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@__glNamesFreeArray@8
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glcltFlush@0
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__wglFree
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vFreeHandle@4
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GLUnInitializeThread@0
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__glFreeTextureNames
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DCICloseProvider@4
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@__glGenFreeTexture@12
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@__glGenDestroyAccelContext@4
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GLUnInitializeProcess@0
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DlReleaseLocks@4
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@__glFreePixelState@4
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@__glFreeClientAttributeState@4
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@__glFreeDepth32@8
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GenFree
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@__glFreeTextureState@4
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__glCleanupTexture
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vCleanupAllLRC@0
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@PolyArrayFreeBuffer@4
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__wglDeleteContext@4
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@__glFreeStencil8@8
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__glTexPriListUnloadAll
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@__glFreeLUTCache@4
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@__glFreeAccum64@8
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pwndCleanup@4
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pwndFree@4
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DCIDestroy@4
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vCleanupWnd@0
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WinWatchClose@4
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@__glDestroyContext@4
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@__glFreeDlistState@4
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@__glGenFreePrivate@4
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@__glUnScaleColorf@12
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__glim_GetError@0
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glcltGetError@0
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@sbs_glGetError@8
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@GenDrvDestroy@8
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glsrvLoseCurrent@4
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wglCleanupWndobj@4
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@__glContextUnsetColorScales@4
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@__glFreeDlist@8
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__glDisposeDlist
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@__glNamesDeleteRange@16
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glcltDeleteLists@8
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@PolyArrayProcessEye@8
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@PolyArrayCalcEyeLizNear@8
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@__glTextureModulateRGB@12
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@__glXForm2_2DW@12
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@__glXForm3_2DNRW@12
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@__glXForm3_W@12
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@__glElementsPerGroup@4
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@__glLoadUnpackModes@12
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@__glInitPacker@8
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@__glBytesPerElement@4
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glcltTexImage2D@36
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__glim_PixelStorei@8
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__glSpanExpandRGB
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@__glInitUnpacker@8
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@sbs_glTexImage2D@8
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@__glGenericPickCopyImage@12
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@sbs_glPixelStorei@8
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@__glInitTextureUnpack@36
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@__glCopyImage4@8
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__glim_TexImage2D@40
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@__glCheckTexImage2DArgs@36
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@__glInitTextureStore@12
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glcltPixelStorei@8
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__glSpanUnpackUshort
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__glSpanUnscaleBGRA
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__glSpanPackUbyte
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@__glLookUpTextureObject@8
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@__glGenUpdateTexture@12
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GetGenTexCache
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@__glGenMakeTextureCurrent@12
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__glTexPriListLoadImage
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@__fastGenLoadTexImage@8
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glcltTexEnvi@12
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__glim_TexEnviv@12
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__glim_Hint@8
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glcltTexEnviv@12
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__glim_TexParameterfv@12
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glcltTexParameterf@12
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@sbs_glTexEnviv@8
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@sbs_glHint@8
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@sbs_glTexParameterfv@8
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glcltHint@8
|
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glcltTexParameterfv@12
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glcltTexCoord2f@8
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__gllc_TexCoord2f@8
|
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__gllc_TexCoord2fv@4
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@sbs_glGetIntegerv@8
|
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@__glGenDoGet@16
|
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glcltGetIntegerv@8
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__glim_GetIntegerv@8
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__glDoGet
|
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__glConvertResult
|
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@__fastGenSpan@4
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@__fastGenFillSubTriangle@12
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@__fastGenStippleLt32Span@4
|
|
@sbs_glPolygonStipple@8
|
|
__glim_PolygonStipple@8
|
|
__glFillImage@28
|
|
glcltPolygonStipple@4
|
|
@__glDoStore_D@8
|
|
@PolyArrayDrawPoints@8
|
|
@__glRenderAliasedPoint1_NoTex@8
|
|
@PolyArrayRenderPoints@8
|
|
__gllc_Color3fv@4
|
|
__gllc_Color3f@12
|
|
@glcltNormal3f_NotInBegin@16
|
|
__glim_Normal3fv@4
|
|
@sbs_glNormal3fv@8
|
|
__glim_TexGenfv@12
|
|
glcltTexGenfv@12
|
|
glcltTexGeni@12
|
|
@sbs_glTexGenfv@8
|