Leaked source code of windows server 2003
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## Relative Path to root of project RootPath=..\..
## Debug
DEBUG=ON
!IF "$(TGT)" == "WIN32"
TargetEnvironment=WIN32 LibMain= LocalCFLAGS= DEFfile=awdcxc32.def !IF "$(DEBUG)"=="ON" LocalLibraries=awkrnl32.lib !ENDIF EXEname=$(OBJDIR)\awdcxc32.dll
!ELSE
TargetEnvironment=IFBGPROC LocalCFLAGS=-Ocl DEFfile=dcxcodec.def EXEname=$(OBJDIR)\dcxcodec.dll
!ENDIF
include ..\objdir.mak # Set the object Dir Correctly
## Target
LibType=dll TARGETS=$(EXEname)
# Used by depends to create the include file dependencies for # the source files SRCfiles= dcxcodec.cpp dcxcodec.rc
# Used by the automatic linking rules to figure out what objs # to link in. Must have full path specified. Also used by # cleanint to delete all intermediate created objs. Must be # defined with path relative to $(OBJDIR) OBJfiles= $(OBJDIR)\dcxcodec.obj
## Resource File RESfile=$(OBJDIR)\dcxcodec.res
## Flags LocalAFLAGS= LocalLFLAGS=
## Paths LocalCIncludePaths=$(IFAXhpath) LocalCCmdIncPaths=-I$(IFAXhpath) LocalAIncludePaths=
## Inference Rules !INCLUDE $(RootPath)\common\rules.mak
## Standard Targets help: StdHelp cleanint: stdclint cleantgt: stdcltgt cleanall: cleanint cleantgt
## Link Rules !INCLUDE $(RootPath)\common\targets.mak
## Exlicit Dependencies !INCLUDE depends.mak
all: $(EXEname)
retail: nmake DEBUG=OFF all
debug: nmake DEBUG=ON all
include ..\w32tgts.mak # Win 32 Targets
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