Leaked source code of windows server 2003
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## Relative Path to root of project
RootPath=..\..
## Debug
DEBUG=ON
!IF "$(TGT)" == "WIN32"
TargetEnvironment=WIN32
LibMain=
LocalCFLAGS=
DEFfile=awdcxc32.def
!IF "$(DEBUG)"=="ON"
LocalLibraries=awkrnl32.lib
!ENDIF
EXEname=$(OBJDIR)\awdcxc32.dll
!ELSE
TargetEnvironment=IFBGPROC
LocalCFLAGS=-Ocl
DEFfile=dcxcodec.def
EXEname=$(OBJDIR)\dcxcodec.dll
!ENDIF
include ..\objdir.mak # Set the object Dir Correctly
## Target
LibType=dll
TARGETS=$(EXEname)
# Used by depends to create the include file dependencies for
# the source files
SRCfiles= dcxcodec.cpp dcxcodec.rc
# Used by the automatic linking rules to figure out what objs
# to link in. Must have full path specified. Also used by
# cleanint to delete all intermediate created objs. Must be
# defined with path relative to $(OBJDIR)
OBJfiles= $(OBJDIR)\dcxcodec.obj
## Resource File
RESfile=$(OBJDIR)\dcxcodec.res
## Flags
LocalAFLAGS=
LocalLFLAGS=
## Paths
LocalCIncludePaths=$(IFAXhpath)
LocalCCmdIncPaths=-I$(IFAXhpath)
LocalAIncludePaths=
## Inference Rules
!INCLUDE $(RootPath)\common\rules.mak
## Standard Targets
help: StdHelp
cleanint: stdclint
cleantgt: stdcltgt
cleanall: cleanint cleantgt
## Link Rules
!INCLUDE $(RootPath)\common\targets.mak
## Exlicit Dependencies
!INCLUDE depends.mak
all: $(EXEname)
retail:
nmake DEBUG=OFF all
debug:
nmake DEBUG=ON all
include ..\w32tgts.mak # Win 32 Targets