Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED_)
#define AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
class CServiceModule : public CComModule { public: HRESULT RegisterServer(BOOL bRegTypeLib, BOOL bService); HRESULT UnregisterServer(); void Init(_ATL_OBJMAP_ENTRY* p, HINSTANCE h, UINT nServiceNameID, const GUID* plibid = NULL); void Start(); void ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv); void Handler(DWORD dwOpcode); void Run(); BOOL IsInstalled(); BOOL Install(); BOOL Uninstall(); LONG Unlock(); // void LogEvent(LPCTSTR pszFormat, ...);
// LogEvent() function removed and added to global.cpp since its used globally
void SetServiceStatus(DWORD dwState); void SetupAsLocalServer();
//Implementation
private: static void WINAPI _ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv); static void WINAPI _Handler(DWORD dwOpcode);
// data members
public: _TCHAR m_szServiceName[256]; SERVICE_STATUS_HANDLE m_hServiceStatus; SERVICE_STATUS m_status; DWORD dwThreadID; BOOL m_bService; };
extern CServiceModule _Module; #include <atlcom.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED)
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