Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED_)
#define AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
class CServiceModule : public CComModule
{
public:
HRESULT RegisterServer(BOOL bRegTypeLib, BOOL bService);
HRESULT UnregisterServer();
void Init(_ATL_OBJMAP_ENTRY* p, HINSTANCE h, UINT nServiceNameID, const GUID* plibid = NULL);
void Start();
void ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv);
void Handler(DWORD dwOpcode);
void Run();
BOOL IsInstalled();
BOOL Install();
BOOL Uninstall();
LONG Unlock();
// void LogEvent(LPCTSTR pszFormat, ...);
// LogEvent() function removed and added to global.cpp since its used globally
void SetServiceStatus(DWORD dwState);
void SetupAsLocalServer();
//Implementation
private:
static void WINAPI _ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv);
static void WINAPI _Handler(DWORD dwOpcode);
// data members
public:
_TCHAR m_szServiceName[256];
SERVICE_STATUS_HANDLE m_hServiceStatus;
SERVICE_STATUS m_status;
DWORD dwThreadID;
BOOL m_bService;
};
extern CServiceModule _Module;
#include <atlcom.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED)