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58 lines
1.7 KiB
58 lines
1.7 KiB
!IF 0
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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Author:
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Mark Lucovsky (markl) 18-Sep-1990
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NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
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!ENDIF
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TARGETPATH=obj
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TARGETNAME=bclum
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TARGETTYPE=LIBRARY
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SYNCHRONIZE_BLOCK=1
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PASS0_PUBLISH=\
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{bcl_common.h=$(PROJECT_INC_PATH)\bcl_common.h} \
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{bcl_inlinestring.h=$(PROJECT_INC_PATH)\bcl_inlinestring.h} \
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{bcl_purestring.h=$(PROJECT_INC_PATH)\bcl_purestring.h} \
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{bcl_stringalgorithms.h=$(PROJECT_INC_PATH)\bcl_stringalgorithms.h} \
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{bcl_stringapi.h=$(PROJECT_INC_PATH)\bcl_stringapi.h} \
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{bcl_unicodechartraits.h=$(PROJECT_INC_PATH)\bcl_unicodechartraits.h} \
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{bcl_vararg.h=$(PROJECT_INC_PATH)\bcl_vararg.h} \
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{bcl_w32baseunicodestringbuffer.h=$(PROJECT_INC_PATH)\bcl_w32baseunicodestringbuffer.h} \
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{bcl_w32common.h=$(PROJECT_INC_PATH)\bcl_w32common.h} \
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{bcl_w32unicodefixedstringbuffer.h=$(PROJECT_INC_PATH)\bcl_w32unicodefixedstringbuffer.h} \
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{bcl_w32unicodeinlinestringbuffer.h=$(PROJECT_INC_PATH)\bcl_w32unicodeinlinestringbuffer.h} \
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{bcl_w32unicodestringalgorithms.h=$(PROJECT_INC_PATH)\bcl_w32unicodestringalgorithms.h} \
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{bcl_w32unicodestringbuffer.h=$(PROJECT_INC_PATH)\bcl_w32unicodestringbuffer.h} \
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PASS0_HEADERDIR=$(O)
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PASS0_SOURCEDIR=$(O)
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MC_FLAGS=-b -x $(O)
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SOURCES=usbtest.cpp
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UMAPPL=usbtest
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UMTYPE=console
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UMENTRY=main
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UMLIBS=$(O)\bclum.lib \
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$(SDK_LIB_PATH)\user32.lib
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