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46 lines
1.3 KiB
46 lines
1.3 KiB
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__BD36E0C8_A21A_4DB9_BCAB_25D8E49BD767__INCLUDED_)
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#define AFX_STDAFX_H__BD36E0C8_A21A_4DB9_BCAB_25D8E49BD767__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// Insert your headers here
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#endif
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#undef _CRTIMP
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#define _CRTIMP
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#include <yvals.h>
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#undef _CRTIMP
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#define _CRTIMP __declspec(dllimport)
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#include <windows.h>
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#include <comdef.h>
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#include <strsafe.h>
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#include <crtdbg.h>
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#include <objbase.h>
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#include <wbemint.h> // For _IWmiObject
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#include <sddl.h>
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// This makes WMIAPI == dllexport stuff
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#define ISP2PDLL
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// Change this to use shared memory or named pipes.
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#define NAMED_PIPES
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// Because our template names get so long, we have to disable the 'debug name
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// truncated' warning.
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#pragma warning ( disable : 4786)
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__BD36E0C8_A21A_4DB9_BCAB_25D8E49BD767__INCLUDED_)
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